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@@ -69,7 +69,7 @@ namespace OpenSim
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private const int MAX_SEQUENCE = 0xFFFFFF;
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private AgentAssetUpload UploadAssets;
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private LLUUID newAssetFolder = LLUUID.Zero;
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private bool debug = true;//false;
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private bool debug = false;
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private World m_world;
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private Dictionary<uint, SimClient> m_clientThreads;
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private AssetCache m_assetCache;
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@@ -764,7 +764,6 @@ namespace OpenSim
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{
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if (packet.InventoryBlock.Type == 7)
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{
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this.debug = true;
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//lets try this out with creating a notecard
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AssetBase asset = new AssetBase();
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asset.Name = Helpers.FieldToString(packet.InventoryBlock.Name);
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