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[possible still very broken] mess around keyframes. timer events
threads overlaps, some null objects exceptions, region crossing...
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@@ -1241,7 +1241,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
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if (sog.RootPart.KeyframeMotion != null)
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{
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Byte[] data = sog.RootPart.KeyframeMotion.Serialize();
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Byte[] data = sog.RootPart.KeyframeMotion.Serialize(true);
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writer.WriteStartElement(String.Empty, "KeyframeMotion", String.Empty);
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writer.WriteBase64(data, 0, data.Length);
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