Merge branch 'master' into careminster

This commit is contained in:
Melanie
2011-12-19 21:30:57 +00:00
8 changed files with 108 additions and 62 deletions

View File

@@ -452,6 +452,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP
public LLClientView(EndPoint remoteEP, Scene scene, LLUDPServer udpServer, LLUDPClient udpClient, AuthenticateResponse sessionInfo,
UUID agentId, UUID sessionId, uint circuitCode)
{
// DebugPacketLevel = 1;
RegisterInterface<IClientIM>(this);
RegisterInterface<IClientChat>(this);
RegisterInterface<IClientIPEndpoint>(this);
@@ -4951,8 +4953,14 @@ namespace OpenSim.Region.ClientStack.LindenUDP
update.Scale = new Vector3(0.45f, 0.6f, 1.9f);
update.Text = Utils.EmptyBytes;
update.TextColor = new byte[4];
// Don't send texture anim for avatars - this has no meaning for them.
update.TextureAnim = Utils.EmptyBytes;
update.TextureEntry = (data.Appearance.Texture != null) ? data.Appearance.Texture.GetBytes() : Utils.EmptyBytes;
// Don't send texture entry for avatars here - this is accomplished via the AvatarAppearance packet
update.TextureEntry = Utils.EmptyBytes;
// update.TextureEntry = (data.Appearance.Texture != null) ? data.Appearance.Texture.GetBytes() : Utils.EmptyBytes;
update.UpdateFlags = (uint)(
PrimFlags.Physics | PrimFlags.ObjectModify | PrimFlags.ObjectCopy | PrimFlags.ObjectAnyOwner |
PrimFlags.ObjectYouOwner | PrimFlags.ObjectMove | PrimFlags.InventoryEmpty | PrimFlags.ObjectTransfer |
@@ -6062,7 +6070,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
// for the client session anyway, in order to protect ourselves against bad code in plugins
try
{
byte[] visualparams = new byte[appear.VisualParam.Length];
for (int i = 0; i < appear.VisualParam.Length; i++)
visualparams[i] = appear.VisualParam[i].ParamValue;
@@ -11344,9 +11351,10 @@ namespace OpenSim.Region.ClientStack.LindenUDP
/// <summary>
/// Send a response back to a client when it asks the asset server (via the region server) if it has
/// its appearance texture cached.
///
/// At the moment, we always reply that there is no cached texture.
/// </summary>
/// <remarks>
/// At the moment, we always reply that there is no cached texture.
/// </remarks>
/// <param name="simclient"></param>
/// <param name="packet"></param>
/// <returns></returns>
@@ -11356,7 +11364,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP
AgentCachedTexturePacket cachedtex = (AgentCachedTexturePacket)packet;
AgentCachedTextureResponsePacket cachedresp = (AgentCachedTextureResponsePacket)PacketPool.Instance.GetPacket(PacketType.AgentCachedTextureResponse);
if (cachedtex.AgentData.SessionID != SessionId) return false;
if (cachedtex.AgentData.SessionID != SessionId)
return false;
// TODO: don't create new blocks if recycling an old packet
cachedresp.AgentData.AgentID = AgentId;
@@ -11754,6 +11763,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP
if (DebugPacketLevel <= 50 && packet.Type == PacketType.ImprovedTerseObjectUpdate)
logPacket = false;
if (DebugPacketLevel <= 25 && packet.Type == PacketType.ObjectPropertiesFamily)
logPacket = false;
if (logPacket)
m_log.DebugFormat(
"[CLIENT]: PACKET OUT to {0} ({1}) in {2} - {3}",
@@ -11811,6 +11823,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP
if (DebugPacketLevel <= 100 && (packet.Type == PacketType.ViewerEffect || packet.Type == PacketType.AgentAnimation))
logPacket = false;
if (DebugPacketLevel <= 25 && packet.Type == PacketType.RequestObjectPropertiesFamily)
logPacket = false;
if (logPacket)
m_log.DebugFormat(
"[CLIENT]: PACKET IN from {0} ({1}) in {2} - {3}",