mirror of
https://github.com/opensim/opensim.git
synced 2026-08-05 00:46:02 +08:00
Allow default animation to be stopped to be replaced with another one.
Fixes Mantis #6327
This commit is contained in:
@@ -87,7 +87,7 @@ namespace OpenSim.Region.Framework.Scenes.Animation
|
||||
{
|
||||
if (m_defaultAnimation.AnimID == animID)
|
||||
{
|
||||
ResetDefaultAnimation();
|
||||
m_defaultAnimation = new OpenSim.Framework.Animation(UUID.Zero, 1, UUID.Zero);
|
||||
}
|
||||
else if (HasAnimation(animID))
|
||||
{
|
||||
@@ -149,19 +149,26 @@ namespace OpenSim.Region.Framework.Scenes.Animation
|
||||
{
|
||||
lock (m_animations)
|
||||
{
|
||||
animIDs = new UUID[m_animations.Count + 1];
|
||||
sequenceNums = new int[m_animations.Count + 1];
|
||||
objectIDs = new UUID[m_animations.Count + 1];
|
||||
int defaultSize = 0;
|
||||
if (m_defaultAnimation.AnimID != UUID.Zero)
|
||||
defaultSize++;
|
||||
|
||||
animIDs[0] = m_defaultAnimation.AnimID;
|
||||
sequenceNums[0] = m_defaultAnimation.SequenceNum;
|
||||
objectIDs[0] = m_defaultAnimation.ObjectID;
|
||||
animIDs = new UUID[m_animations.Count + defaultSize];
|
||||
sequenceNums = new int[m_animations.Count + defaultSize];
|
||||
objectIDs = new UUID[m_animations.Count + defaultSize];
|
||||
|
||||
if (m_defaultAnimation.AnimID != UUID.Zero)
|
||||
{
|
||||
animIDs[0] = m_defaultAnimation.AnimID;
|
||||
sequenceNums[0] = m_defaultAnimation.SequenceNum;
|
||||
objectIDs[0] = m_defaultAnimation.ObjectID;
|
||||
}
|
||||
|
||||
for (int i = 0; i < m_animations.Count; ++i)
|
||||
{
|
||||
animIDs[i + 1] = m_animations[i].AnimID;
|
||||
sequenceNums[i + 1] = m_animations[i].SequenceNum;
|
||||
objectIDs[i + 1] = m_animations[i].ObjectID;
|
||||
animIDs[i + defaultSize] = m_animations[i].AnimID;
|
||||
sequenceNums[i + defaultSize] = m_animations[i].SequenceNum;
|
||||
objectIDs[i + defaultSize] = m_animations[i].ObjectID;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user