Actually set the PrivateBinPath in XEngine so relocating the scripts

directory works
This commit is contained in:
Melanie
2010-10-16 10:50:07 +02:00
parent 537905d81b
commit efc555ca22
2 changed files with 7 additions and 6 deletions

View File

@@ -794,9 +794,9 @@ namespace OpenSim.Region.ScriptEngine.XEngine
try
{
AppDomainSetup appSetup = new AppDomainSetup();
// appSetup.ApplicationBase = Path.Combine(
// "ScriptEngines",
// m_Scene.RegionInfo.RegionID.ToString());
appSetup.PrivateBinPath = Path.Combine(
m_ScriptEnginesPath,
m_Scene.RegionInfo.RegionID.ToString());
Evidence baseEvidence = AppDomain.CurrentDomain.Evidence;
Evidence evidence = new Evidence(baseEvidence);