* Optimized usings

* shortened references
* Removed redundant 'this'
* Normalized EOF
This commit is contained in:
lbsa71
2007-12-27 21:41:48 +00:00
parent d508d77122
commit efd90b56b7
277 changed files with 4685 additions and 4408 deletions

View File

@@ -68,10 +68,11 @@ namespace OpenSim.Region.ClientStack
protected virtual IClientAPI CreateNewClient(EndPoint remoteEP, UseCircuitCodePacket initialcirpack,
ClientManager clientManager, IScene scene, AssetCache assetCache,
PacketServer packServer, AgentCircuitManager authenSessions, LLUUID agentId, LLUUID sessionId, uint circuitCode)
PacketServer packServer, AgentCircuitManager authenSessions,
LLUUID agentId, LLUUID sessionId, uint circuitCode)
{
return
new ClientView(remoteEP, scene, assetCache, packServer, authenSessions, agentId, sessionId, circuitCode );
new ClientView(remoteEP, scene, assetCache, packServer, authenSessions, agentId, sessionId, circuitCode);
}
public virtual bool AddNewClient(EndPoint epSender, UseCircuitCodePacket useCircuit, AssetCache assetCache,
@@ -86,7 +87,8 @@ namespace OpenSim.Region.ClientStack
else
{
newuser = CreateNewClient(epSender, useCircuit, m_scene.ClientManager, m_scene, assetCache, this,
authenticateSessionsClass, useCircuit.CircuitCode.ID, useCircuit.CircuitCode.SessionID, useCircuit.CircuitCode.Code);
authenticateSessionsClass, useCircuit.CircuitCode.ID,
useCircuit.CircuitCode.SessionID, useCircuit.CircuitCode.Code);
m_scene.ClientManager.Add(useCircuit.CircuitCode.Code, newuser);
@@ -123,9 +125,8 @@ namespace OpenSim.Region.ClientStack
/// <param name="circuitcode"></param>
public virtual void CloseCircuit(uint circuitcode)
{
m_networkHandler.RemoveClientCircuit(circuitcode);
//m_scene.ClientManager.CloseAllAgents(circuitcode);
}
@@ -135,4 +136,4 @@ namespace OpenSim.Region.ClientStack
client.Close(false);
}
}
}
}