* Optimized usings

* shortened references
* Removed redundant 'this'
* Normalized EOF
This commit is contained in:
lbsa71
2007-12-27 21:41:48 +00:00
parent d508d77122
commit efd90b56b7
277 changed files with 4685 additions and 4408 deletions

View File

@@ -27,11 +27,12 @@
*/
using System;
using libsecondlife;
using System.Collections.Generic;
using libsecondlife;
using Nini.Config;
using OpenSim.Framework;
using OpenSim.Framework.Communications.Cache;
using OpenSim.Framework.Console;
using OpenSim.Region.Environment.Interfaces;
using OpenSim.Region.Environment.Scenes;
@@ -59,9 +60,9 @@ namespace OpenSim.Region.Environment.Modules
{
m_avatarsAppearance[avatarId] = appearance;
}
catch (System.NullReferenceException)
catch (NullReferenceException)
{
OpenSim.Framework.Console.MainLog.Instance.Error("AVATAR", "Unable to load appearance for uninitialized avatar");
MainLog.Instance.Error("AVATAR", "Unable to load appearance for uninitialized avatar");
}
return true;
}
@@ -98,17 +99,17 @@ namespace OpenSim.Region.Environment.Modules
public void NewClient(IClientAPI client)
{
client.OnAvatarNowWearing += AvatarIsWearing;
client.OnAvatarNowWearing += AvatarIsWearing;
}
public void RemoveClient(IClientAPI client)
{
// client.OnAvatarNowWearing -= AvatarIsWearing;
// client.OnAvatarNowWearing -= AvatarIsWearing;
}
public void AvatarIsWearing(Object sender, AvatarWearingArgs e)
{
IClientAPI clientView = (IClientAPI)sender;
IClientAPI clientView = (IClientAPI) sender;
CachedUserInfo profile = m_scene.CommsManager.UserProfileCacheService.GetUserDetails(clientView.AgentId);
if (profile != null)
{
@@ -127,7 +128,7 @@ namespace OpenSim.Region.Environment.Modules
{
assetId = baseItem.assetID;
//temporary dictionary storage. This should be storing to a database
if (m_avatarsAppearance.ContainsKey(clientView.AgentId))
{
AvatarAppearance avatAppearance = m_avatarsAppearance[clientView.AgentId];
@@ -158,4 +159,4 @@ namespace OpenSim.Region.Environment.Modules
return visualParams;
}
}
}
}

View File

@@ -176,10 +176,10 @@ namespace OpenSim.Region.Environment.Modules
foreach (Scene s in m_scenes)
{
s.ForEachScenePresence(delegate(ScenePresence presence)
{
TrySendChatMessage(presence, fromPos, regionPos,
fromAgentID, fromName, e.Type, message);
});
{
TrySendChatMessage(presence, fromPos, regionPos,
fromAgentID, fromName, e.Type, message);
});
}
}
}
@@ -373,4 +373,4 @@ namespace OpenSim.Region.Environment.Modules
m_tcp.Close();
}
}
}
}

View File

@@ -27,18 +27,15 @@
*/
using System;
using System.Collections.Generic;
using System.IO;
using System.Net;
using System.Text;
using OpenSim.Region.Environment.Interfaces;
using OpenSim.Region.Environment.Scenes;
using System.Collections;
using System.Collections.Generic;
using System.Threading;
using libsecondlife;
using Nini.Config;
using Nwc.XmlRpc;
using OpenSim.Framework.Servers;
using OpenSim.Region.Environment.Interfaces;
using OpenSim.Region.Environment.Scenes;
/*****************************************************
*
@@ -85,120 +82,120 @@ using OpenSim.Framework.Servers;
namespace OpenSim.Region.Environment.Modules
{
public class ScriptHTTPRequests : IRegionModule, IHttpRequests
{
private Scene m_scene;
private Queue<HttpRequestClass> rpcQueue = new Queue<HttpRequestClass>();
private object HttpListLock = new object();
private string m_name = "HttpScriptRequests";
private int httpTimeout = 300;
public class ScriptHTTPRequests : IRegionModule, IHttpRequests
{
private Scene m_scene;
private Queue<HttpRequestClass> rpcQueue = new Queue<HttpRequestClass>();
private object HttpListLock = new object();
private string m_name = "HttpScriptRequests";
private int httpTimeout = 300;
// <request id, HttpRequestClass>
private Dictionary<LLUUID, HttpRequestClass> m_pendingRequests;
// <request id, HttpRequestClass>
private Dictionary<LLUUID, HttpRequestClass> m_pendingRequests;
public ScriptHTTPRequests()
{
}
public ScriptHTTPRequests()
{
}
public void Initialise(Scene scene, IConfigSource config)
{
m_scene = scene;
public void Initialise(Scene scene, IConfigSource config)
{
m_scene = scene;
m_scene.RegisterModuleInterface<IHttpRequests>(this);
m_scene.RegisterModuleInterface<IHttpRequests>(this);
m_pendingRequests = new Dictionary<LLUUID, HttpRequestClass>();
}
m_pendingRequests = new Dictionary<LLUUID, HttpRequestClass>();
}
public void PostInitialise()
{
}
public void PostInitialise()
{
}
public void Close()
{
}
public void Close()
{
}
public string Name
{
get { return m_name; }
}
public string Name
{
get { return m_name; }
}
public bool IsSharedModule
{
get { return true; }
}
public bool IsSharedModule
{
get { return true; }
}
public LLUUID MakeHttpRequest(string url, string parameters, string body) {
return LLUUID.Zero;
}
public LLUUID MakeHttpRequest(string url, string parameters, string body)
{
return LLUUID.Zero;
}
public LLUUID StartHttpRequest(uint localID, LLUUID itemID, string url, List<string> parameters, string body)
{
LLUUID reqID = LLUUID.Random();
HttpRequestClass htc = new HttpRequestClass();
public LLUUID StartHttpRequest(uint localID, LLUUID itemID, string url, List<string> parameters, string body)
{
LLUUID reqID = LLUUID.Random();
HttpRequestClass htc = new HttpRequestClass();
// Parameters are expected in {key, value, ... , key, value}
if( parameters != null )
{
string[] parms = parameters.ToArray();
for (int i = 0; i < parms.Length / 2; i += 2)
// Parameters are expected in {key, value, ... , key, value}
if (parameters != null)
{
string[] parms = parameters.ToArray();
for (int i = 0; i < parms.Length/2; i += 2)
{
switch( Int32.Parse(parms[i]) )
switch (Int32.Parse(parms[i]))
{
case HttpRequestClass.HTTP_METHOD:
htc.httpMethod = parms[i + 1];
break;
htc.httpMethod = parms[i + 1];
break;
case HttpRequestClass.HTTP_MIMETYPE:
htc.httpMIMEType = parms[i + 1];
break;
htc.httpMIMEType = parms[i + 1];
break;
case HttpRequestClass.HTTP_BODY_MAXLENGTH:
// TODO implement me
break;
// TODO implement me
break;
case HttpRequestClass.HTTP_VERIFY_CERT:
// TODO implement me
break;
// TODO implement me
break;
}
}
}
}
htc.localID = localID;
htc.itemID = itemID;
htc.url = url;
htc.reqID = reqID;
htc.httpTimeout = httpTimeout;
htc.outbound_body = body;
htc.localID = localID;
htc.itemID = itemID;
htc.url = url;
htc.reqID = reqID;
htc.httpTimeout = httpTimeout;
htc.outbound_body = body;
lock (HttpListLock)
{
m_pendingRequests.Add(reqID, htc);
}
lock (HttpListLock)
{
m_pendingRequests.Add(reqID, htc);
}
htc.process();
htc.process();
return reqID;
}
return reqID;
}
public void StopHttpRequest(uint m_localID, LLUUID m_itemID)
{
lock (HttpListLock)
{
public void StopHttpRequest(uint m_localID, LLUUID m_itemID)
{
lock (HttpListLock)
{
HttpRequestClass tmpReq;
if (m_pendingRequests.TryGetValue(m_itemID, out tmpReq))
{
tmpReq.Stop();
m_pendingRequests.Remove(m_itemID);
}
}
}
HttpRequestClass tmpReq;
if (m_pendingRequests.TryGetValue(m_itemID, out tmpReq))
{
tmpReq.Stop();
m_pendingRequests.Remove(m_itemID);
}
}
}
/*
/*
* TODO
* Not sure how important ordering is is here - the next first
* one completed in the list is returned, based soley on its list
@@ -206,10 +203,11 @@ namespace OpenSim.Region.Environment.Modules
* finsihed. I thought about setting up a queue for this, but
* it will need some refactoring and this works 'enough' right now
*/
public HttpRequestClass GetNextCompletedRequest()
{
lock (HttpListLock)
{
public HttpRequestClass GetNextCompletedRequest()
{
lock (HttpListLock)
{
foreach (LLUUID luid in m_pendingRequests.Keys)
{
HttpRequestClass tmpReq;
@@ -225,18 +223,16 @@ namespace OpenSim.Region.Environment.Modules
}
}
return null;
}
}
}
}
//
// HTTP REAQUEST
// This class was originally in LSLLongCmdHandler
//
// TODO: setter/getter methods, maybe pass some in
// constructor
//
//
// HTTP REAQUEST
// This class was originally in LSLLongCmdHandler
//
// TODO: setter/getter methods, maybe pass some in
// constructor
//
public class HttpRequestClass
{
@@ -280,9 +276,9 @@ namespace OpenSim.Region.Environment.Modules
* TODO: More work on the response codes. Right now
* returning 200 for success or 499 for exception
*/
public void SendRequest()
{
HttpWebResponse response = null;
StringBuilder sb = new StringBuilder();
byte[] buf = new byte[8192];
@@ -292,14 +288,14 @@ namespace OpenSim.Region.Environment.Modules
try
{
request = (HttpWebRequest)
WebRequest.Create(url);
WebRequest.Create(url);
request.Method = httpMethod;
request.ContentType = httpMIMEType;
request.Timeout = httpTimeout;
// execute the request
response = (HttpWebResponse)
request.GetResponse();
request.GetResponse();
Stream resStream = response.GetResponseStream();
@@ -317,11 +313,9 @@ namespace OpenSim.Region.Environment.Modules
// continue building the string
sb.Append(tempString);
}
}
while (count > 0); // any more data to read?
} while (count > 0); // any more data to read?
response_body = sb.ToString();
}
catch (Exception e)
{
@@ -333,7 +327,6 @@ namespace OpenSim.Region.Environment.Modules
status = 200;
finished = true;
}
public void Stop()
@@ -342,8 +335,9 @@ namespace OpenSim.Region.Environment.Modules
{
httpThread.Abort();
}
catch (Exception) { }
catch (Exception)
{
}
}
}
}
}

View File

@@ -28,13 +28,12 @@
using System;
using System.Collections.Generic;
using libsecondlife;
using Nini.Config;
using OpenSim.Region.Environment.Interfaces;
using OpenSim.Region.Environment.Scenes;
using OpenSim.Framework;
using OpenSim.Framework.Console;
using libsecondlife;
using OpenSim.Region.Environment.Interfaces;
using OpenSim.Region.Environment.Scenes;
namespace OpenSim.Region.Environment.Modules
{
@@ -55,17 +54,20 @@ namespace OpenSim.Region.Environment.Modules
{
m_start = DateTime.Now.Ticks;
m_frame = 0;
// Just in case they don't have the stanzas
try {
try
{
m_day_length = config.Configs["Sun"].GetDouble("day_length", m_real_day);
m_frame_mod = config.Configs["Sun"].GetInt("frame_rate", m_default_frame);
} catch (Exception) {
}
catch (Exception)
{
m_day_length = m_real_day;
m_frame_mod = m_default_frame;
}
m_dilation = (int)(m_real_day / m_day_length);
m_dilation = (int) (m_real_day/m_day_length);
m_scene = scene;
m_log = MainLog.Instance;
scene.EventManager.OnFrame += SunUpdate;
@@ -94,10 +96,11 @@ namespace OpenSim.Region.Environment.Modules
{
client.SendSunPos(SunPos(HourOfTheDay()), new LLVector3(0, 0.0f, 10.0f));
}
public void SunUpdate()
{
if (m_frame < m_frame_mod) {
if (m_frame < m_frame_mod)
{
m_frame++;
return;
}
@@ -115,20 +118,20 @@ namespace OpenSim.Region.Environment.Modules
// time when the simulator starts, then run time forward
// faster based on time dilation factor. This means that
// ticks don't get out of hand
private double HourOfTheDay()
private double HourOfTheDay()
{
long m_addticks = (DateTime.Now.Ticks - m_start) * m_dilation;
long m_addticks = (DateTime.Now.Ticks - m_start)*m_dilation;
DateTime dt = new DateTime(m_start + m_addticks);
return (double)dt.Hour + ((double)dt.Minute / 60.0);
return (double) dt.Hour + ((double) dt.Minute/60.0);
}
private LLVector3 SunPos(double hour)
private LLVector3 SunPos(double hour)
{
// now we have our radian position
double rad = (hour / m_real_day) * 2 * Math.PI - (Math.PI / 2.0);
double rad = (hour/m_real_day)*2*Math.PI - (Math.PI/2.0);
double z = Math.Sin(rad);
double x = Math.Cos(rad);
return new LLVector3((float)x, 0f, (float)z);
return new LLVector3((float) x, 0f, (float) z);
}
// TODO: clear this out. This is here so that I remember to

View File

@@ -32,6 +32,7 @@ using libsecondlife;
using libsecondlife.Packets;
using Nini.Config;
using OpenSim.Framework;
using OpenSim.Framework.Console;
using OpenSim.Region.Environment.Interfaces;
using OpenSim.Region.Environment.Scenes;
@@ -48,7 +49,8 @@ namespace OpenSim.Region.Environment.Modules
private BlockingQueue<TextureSender> QueueSenders = new BlockingQueue<TextureSender>();
private Dictionary<LLUUID, UserTextureDownloadService> m_userTextureServices = new Dictionary<LLUUID, UserTextureDownloadService>();
private Dictionary<LLUUID, UserTextureDownloadService> m_userTextureServices =
new Dictionary<LLUUID, UserTextureDownloadService>();
private Thread m_thread;
@@ -72,7 +74,6 @@ namespace OpenSim.Region.Environment.Modules
m_scene = scene;
m_scene.EventManager.OnNewClient += NewClient;
}
}
public void PostInitialise()
@@ -115,7 +116,7 @@ namespace OpenSim.Region.Environment.Modules
public void TextureRequest(Object sender, TextureRequestArgs e)
{
IClientAPI client = (IClientAPI)sender;
IClientAPI client = (IClientAPI) sender;
UserTextureDownloadService textureService;
if (TryGetUserTextureService(client.AgentId, out textureService))
{
@@ -175,7 +176,8 @@ namespace OpenSim.Region.Environment.Modules
{
if (!m_textureSenders.ContainsKey(e.RequestedAssetID))
{
TextureSender requestHandler = new TextureSender(client, e.RequestedAssetID, e.DiscardLevel, e.PacketNumber);
TextureSender requestHandler =
new TextureSender(client, e.RequestedAssetID, e.DiscardLevel, e.PacketNumber);
m_textureSenders.Add(e.RequestedAssetID, requestHandler);
m_scene.AssetCache.GetAsset(e.RequestedAssetID, TextureCallback);
}
@@ -183,7 +185,8 @@ namespace OpenSim.Region.Environment.Modules
{
m_textureSenders[e.RequestedAssetID].UpdateRequest(e.DiscardLevel, e.PacketNumber);
m_textureSenders[e.RequestedAssetID].counter = 0;
if ((m_textureSenders[e.RequestedAssetID].ImageLoaded) && (m_textureSenders[e.RequestedAssetID].Sending ==false))
if ((m_textureSenders[e.RequestedAssetID].ImageLoaded) &&
(m_textureSenders[e.RequestedAssetID].Sending == false))
{
m_textureSenders[e.RequestedAssetID].Sending = true;
m_sharedSendersQueue.Enqueue(m_textureSenders[e.RequestedAssetID]);
@@ -256,7 +259,7 @@ namespace OpenSim.Region.Environment.Modules
{
m_asset = asset;
NumPackets = CalculateNumPackets(asset.Data.Length);
PacketCounter = (int)StartPacketNumber;
PacketCounter = (int) StartPacketNumber;
ImageLoaded = true;
}
@@ -264,14 +267,15 @@ namespace OpenSim.Region.Environment.Modules
{
RequestedDiscardLevel = discardLevel;
StartPacketNumber = packetNumber;
PacketCounter = (int)StartPacketNumber;
PacketCounter = (int) StartPacketNumber;
}
public bool SendTexturePacket()
{
SendPacket();
counter++;
if ((NumPackets == 0) || (RequestedDiscardLevel == -1) || (PacketCounter > NumPackets) || ((RequestedDiscardLevel > 0) && (counter > 50 + (NumPackets / (RequestedDiscardLevel + 1)))) )
if ((NumPackets == 0) || (RequestedDiscardLevel == -1) || (PacketCounter > NumPackets) ||
((RequestedDiscardLevel > 0) && (counter > 50 + (NumPackets/(RequestedDiscardLevel + 1)))))
{
return true;
}
@@ -290,7 +294,7 @@ namespace OpenSim.Region.Environment.Modules
im.Header.Reliable = false;
im.ImageID.Packets = 1;
im.ImageID.ID = m_asset.FullID;
im.ImageID.Size = (uint)m_asset.Data.Length;
im.ImageID.Size = (uint) m_asset.Data.Length;
im.ImageData.Data = m_asset.Data;
im.ImageID.Codec = 2;
RequestUser.OutPacket(im, ThrottleOutPacketType.Texture);
@@ -300,9 +304,9 @@ namespace OpenSim.Region.Environment.Modules
{
ImageDataPacket im = new ImageDataPacket();
im.Header.Reliable = false;
im.ImageID.Packets = (ushort)(NumPackets);
im.ImageID.Packets = (ushort) (NumPackets);
im.ImageID.ID = m_asset.FullID;
im.ImageID.Size = (uint)m_asset.Data.Length;
im.ImageID.Size = (uint) m_asset.Data.Length;
im.ImageData.Data = new byte[600];
Array.Copy(m_asset.Data, 0, im.ImageData.Data, 0, 600);
im.ImageID.Codec = 2;
@@ -314,18 +318,20 @@ namespace OpenSim.Region.Environment.Modules
{
ImagePacketPacket im = new ImagePacketPacket();
im.Header.Reliable = false;
im.ImageID.Packet = (ushort)(PacketCounter);
im.ImageID.Packet = (ushort) (PacketCounter);
im.ImageID.ID = m_asset.FullID;
int size = m_asset.Data.Length - 600 - (1000 * (PacketCounter - 1));
int size = m_asset.Data.Length - 600 - (1000*(PacketCounter - 1));
if (size > 1000) size = 1000;
im.ImageData.Data = new byte[size];
try
{
Array.Copy(m_asset.Data, 600 + (1000 * (PacketCounter - 1)), im.ImageData.Data, 0, size);
Array.Copy(m_asset.Data, 600 + (1000*(PacketCounter - 1)), im.ImageData.Data, 0, size);
}
catch (System.ArgumentOutOfRangeException)
catch (ArgumentOutOfRangeException)
{
OpenSim.Framework.Console.MainLog.Instance.Warn("TEXTURE", "Unable to separate texture into multiple packets: Array bounds failure on asset:" + m_asset.FullID.ToString() + "- TextureDownloadModule.cs. line:328");
MainLog.Instance.Warn("TEXTURE",
"Unable to separate texture into multiple packets: Array bounds failure on asset:" +
m_asset.FullID.ToString() + "- TextureDownloadModule.cs. line:328");
return;
}
RequestUser.OutPacket(im, ThrottleOutPacketType.Texture);
@@ -342,14 +348,12 @@ namespace OpenSim.Region.Environment.Modules
{
//over 600 bytes so split up file
int restData = (length - 600);
int restPackets = ((restData + 999) / 1000);
int restPackets = ((restData + 999)/1000);
numPackets = restPackets;
}
return numPackets;
}
}
}
}

View File

@@ -135,7 +135,7 @@ namespace OpenSim.Region.Environment.Modules
{
m_listenerManager.Remove(handle);
}
// This method scans nearby objects and determines if they are listeners,
// and if so if this message fits the filter. If it does, then
// enqueue the message for delivery to the objects listen event handler.
@@ -490,4 +490,4 @@ namespace OpenSim.Region.Environment.Modules
return m_id;
}
}
}
}

View File

@@ -33,10 +33,10 @@ using System.Threading;
using libsecondlife;
using Nini.Config;
using Nwc.XmlRpc;
using OpenSim.Framework.Console;
using OpenSim.Framework.Servers;
using OpenSim.Region.Environment.Interfaces;
using OpenSim.Region.Environment.Scenes;
using OpenSim.Framework.Console;
/*****************************************************
*
@@ -116,15 +116,16 @@ namespace OpenSim.Region.Environment.Modules
public void PostInitialise()
{
if ( IsEnabled() )
if (IsEnabled())
{
m_openChannels = new Dictionary<LLUUID, RPCChannelInfo>();
m_pendingResponse = new Dictionary<LLUUID, RPCRequestInfo>();
// Start http server
// Attach xmlrpc handlers
m_log.Verbose("REMOTE_DATA", "Starting XMLRPC Server on port " + m_remoteDataPort + " for llRemoteData commands.");
BaseHttpServer httpServer = new BaseHttpServer((uint)m_remoteDataPort);
m_log.Verbose("REMOTE_DATA",
"Starting XMLRPC Server on port " + m_remoteDataPort + " for llRemoteData commands.");
BaseHttpServer httpServer = new BaseHttpServer((uint) m_remoteDataPort);
httpServer.AddXmlRPCHandler("llRemoteData", XmlRpcRemoteData);
httpServer.Start();
}