Refactor: Rename IImprovedAssetCache to IAssetCache as the old IAssetCache is long gone.

This commit is contained in:
Melanie Thielker
2016-12-29 12:34:09 +00:00
parent feca9fd153
commit f021c64eb0
15 changed files with 36 additions and 36 deletions

View File

@@ -288,7 +288,7 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory
if (bakedTextures.Count == 0)
return false;
IImprovedAssetCache cache = sp.Scene.RequestModuleInterface<IImprovedAssetCache>();
IAssetCache cache = sp.Scene.RequestModuleInterface<IAssetCache>();
if(cache == null)
return true; // no baked local caching so nothing to do
@@ -705,7 +705,7 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory
return 0;
int texturesRebaked = 0;
// IImprovedAssetCache cache = m_scene.RequestModuleInterface<IImprovedAssetCache>();
// IAssetCache cache = m_scene.RequestModuleInterface<IAssetCache>();
for (int i = 0; i < AvatarAppearance.BAKE_INDICES.Length; i++)
{