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add userExposed parameter to part copy event
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@@ -266,7 +266,7 @@ namespace OpenSim.Region.CoreModules.Media.Moap
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}
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}
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protected void OnSceneObjectPartCopy(SceneObjectPart copy, SceneObjectPart original)
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protected void OnSceneObjectPartCopy(SceneObjectPart copy, SceneObjectPart original, bool userExposed)
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{
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if (original.Shape.Media != null)
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{
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