remove some mono compiler warnings

This commit is contained in:
Justin Clark-Casey (justincc)
2011-10-12 21:54:25 +01:00
parent 631d5e16ef
commit f08664f422
3 changed files with 1 additions and 44 deletions

View File

@@ -159,8 +159,6 @@ namespace OpenSim.Region.Framework.Scenes
private Vector3 m_lastChildAgentUpdatePosition;
private Vector3 m_lastChildAgentUpdateCamPosition;
private int m_perfMonMS;
private const int LAND_VELOCITYMAG_MAX = 12;
public bool IsRestrictedToRegion;
@@ -1285,8 +1283,6 @@ namespace OpenSim.Region.Framework.Scenes
// return;
//}
// m_perfMonMS = Util.EnvironmentTickCount();
++m_movementUpdateCount;
if (m_movementUpdateCount < 1)
m_movementUpdateCount = 1;
@@ -1573,9 +1569,6 @@ namespace OpenSim.Region.Framework.Scenes
}
m_scene.EventManager.TriggerOnClientMovement(this);
// It doesn't make sense to add this to frame stats as this update is processed indepedently of the scene loop
// m_scene.StatsReporter.AddAgentTime(Util.EnvironmentTickCountSubtract(m_perfMonMS));
}
/// <summary>