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remove some mono compiler warnings
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@@ -159,8 +159,6 @@ namespace OpenSim.Region.Framework.Scenes
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private Vector3 m_lastChildAgentUpdatePosition;
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private Vector3 m_lastChildAgentUpdateCamPosition;
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private int m_perfMonMS;
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private const int LAND_VELOCITYMAG_MAX = 12;
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public bool IsRestrictedToRegion;
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@@ -1285,8 +1283,6 @@ namespace OpenSim.Region.Framework.Scenes
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// return;
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//}
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// m_perfMonMS = Util.EnvironmentTickCount();
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++m_movementUpdateCount;
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if (m_movementUpdateCount < 1)
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m_movementUpdateCount = 1;
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@@ -1573,9 +1569,6 @@ namespace OpenSim.Region.Framework.Scenes
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}
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m_scene.EventManager.TriggerOnClientMovement(this);
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// It doesn't make sense to add this to frame stats as this update is processed indepedently of the scene loop
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// m_scene.StatsReporter.AddAgentTime(Util.EnvironmentTickCountSubtract(m_perfMonMS));
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}
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/// <summary>
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