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* Implements ISocialEntity - this represents the class of "user-like" objects such as Users, Groups, etc. Destined to be used as the return value of any "Owner" properties.
* Implements basic "SEUser" class which implements Avatar/Agent SE functions (primitive).
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@@ -6,7 +6,6 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
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{
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interface IPersistence
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{
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T Get<T>(Guid storageID);
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T Get<T>();
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