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* Implement saving of region settings in OAR files
* This means that you can now save terrain textures, water height, etc. * Estate settings are not supported * Older OAR files without these settings can still be loaded
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@@ -35,5 +35,10 @@ namespace OpenSim.Region.Environment.Interfaces
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{
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uint GetRegionFlags();
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bool IsManager(UUID avatarID);
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/// <summary>
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/// Tell all clients about the current state of the region (terrain textures, water height, etc.)
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/// </summary>
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void sendRegionHandshakeToAll();
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}
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}
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