* Implement saving of region settings in OAR files

* This means that you can now save terrain textures, water height, etc.
* Estate settings are not supported
* Older OAR files without these settings can still be loaded
This commit is contained in:
Justin Clarke Casey
2008-12-30 19:00:19 +00:00
parent c22edf01f7
commit f0ea8eb534
11 changed files with 395 additions and 30 deletions

View File

@@ -562,7 +562,6 @@ namespace OpenSim.Region.Environment.Modules.World.Estate
private void HandleRegionInfoRequest(IClientAPI remote_client)
{
RegionInfoForEstateMenuArgs args = new RegionInfoForEstateMenuArgs();
args.billableFactor = m_scene.RegionInfo.EstateSettings.BillableFactor;
args.estateID = m_scene.RegionInfo.EstateSettings.EstateID;
@@ -754,9 +753,7 @@ namespace OpenSim.Region.Environment.Modules.World.Estate
public void sendRegionHandshakeToAll()
{
m_scene.Broadcast(
sendRegionHandshake
);
m_scene.Broadcast(sendRegionHandshake);
}
public void handleEstateChangeInfo(IClientAPI remoteClient, UUID invoice, UUID senderID, UInt32 parms1, UInt32 parms2)