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* Implement saving of region settings in OAR files
* This means that you can now save terrain textures, water height, etc. * Estate settings are not supported * Older OAR files without these settings can still be loaded
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@@ -562,7 +562,6 @@ namespace OpenSim.Region.Environment.Modules.World.Estate
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private void HandleRegionInfoRequest(IClientAPI remote_client)
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{
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RegionInfoForEstateMenuArgs args = new RegionInfoForEstateMenuArgs();
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args.billableFactor = m_scene.RegionInfo.EstateSettings.BillableFactor;
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args.estateID = m_scene.RegionInfo.EstateSettings.EstateID;
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@@ -754,9 +753,7 @@ namespace OpenSim.Region.Environment.Modules.World.Estate
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public void sendRegionHandshakeToAll()
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{
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m_scene.Broadcast(
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sendRegionHandshake
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);
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m_scene.Broadcast(sendRegionHandshake);
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}
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public void handleEstateChangeInfo(IClientAPI remoteClient, UUID invoice, UUID senderID, UInt32 parms1, UInt32 parms2)
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