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* Implement saving of region settings in OAR files
* This means that you can now save terrain textures, water height, etc. * Estate settings are not supported * Older OAR files without these settings can still be loaded
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@@ -223,7 +223,6 @@ namespace OpenSim.Region.Environment.Modules
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// Insert our event handling hooks
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scene.EventManager.OnFrame += SunUpdate;
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//scene.EventManager.OnNewClient += SunToClient;
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scene.EventManager.OnMakeChildAgent += MakeChildAgent;
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scene.EventManager.OnAvatarEnteringNewParcel += AvatarEnteringParcel;
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scene.EventManager.OnClientClosed += ClientLoggedOut;
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@@ -248,9 +247,9 @@ namespace OpenSim.Region.Environment.Modules
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public void Close()
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{
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ready = false;
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// Remove our hooks
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// Remove our hooks
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m_scene.EventManager.OnFrame -= SunUpdate;
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// m_scene.EventManager.OnNewClient -= SunToClient;
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m_scene.EventManager.OnMakeChildAgent -= MakeChildAgent;
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m_scene.EventManager.OnAvatarEnteringNewParcel -= AvatarEnteringParcel;
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m_scene.EventManager.OnClientClosed -= ClientLoggedOut;
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