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Ok, so NOW scripts work. New patch to break them coming soon.
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@@ -95,7 +95,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine
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// this private copy will contain Read-Only FullitemID so that it can bring that on to the server whenever needed.
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BuilIn_Commands LSLB = (BuilIn_Commands)new OSSL_BuilIn_Commands(m_scriptEngine, m_host, localID, itemID);
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BuilIn_Commands LSLB = new BuilIn_Commands(m_scriptEngine, m_host, localID, itemID);
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// Start the script - giving it BuiltIns
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CompiledScript.Start(LSLB);
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