* Finished SimulationServiceConnector

* Started rerouting calls to UserService.
* Compiles. May run.
This commit is contained in:
Diva Canto
2010-01-07 15:53:55 -08:00
parent 39293758f1
commit f11a97f12d
17 changed files with 359 additions and 128 deletions

View File

@@ -37,6 +37,8 @@ using OpenSim.Framework;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
using GridRegion = OpenSim.Services.Interfaces.GridRegion;
using PresenceInfo = OpenSim.Services.Interfaces.PresenceInfo;
using OpenSim.Services.Interfaces;
namespace OpenSim.Region.CoreModules.Avatar.InstantMessage
{
@@ -46,10 +48,21 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage
private bool m_Enabled = false;
protected List<Scene> m_Scenes = new List<Scene>();
protected Dictionary<UUID, ulong> m_UserRegionMap = new Dictionary<UUID, ulong>();
protected Dictionary<UUID, UUID> m_UserRegionMap = new Dictionary<UUID, UUID>();
public event UndeliveredMessage OnUndeliveredMessage;
private IPresenceService m_PresenceService;
protected IPresenceService PresenceService
{
get
{
if (m_PresenceService == null)
m_PresenceService = m_Scenes[0].RequestModuleInterface<IPresenceService>();
return m_PresenceService;
}
}
public virtual void Initialise(IConfigSource config)
{
IConfig cnf = config.Configs["Messaging"];
@@ -416,7 +429,7 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage
/// <summary>
/// delegate for sending a grid instant message asynchronously
/// </summary>
public delegate void GridInstantMessageDelegate(GridInstantMessage im, MessageResultNotification result, ulong prevRegionHandle);
public delegate void GridInstantMessageDelegate(GridInstantMessage im, MessageResultNotification result, UUID prevRegionID);
protected virtual void GridInstantMessageCompleted(IAsyncResult iar)
{
@@ -430,7 +443,7 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage
{
GridInstantMessageDelegate d = SendGridInstantMessageViaXMLRPCAsync;
d.BeginInvoke(im, result, 0, GridInstantMessageCompleted, d);
d.BeginInvoke(im, result, UUID.Zero, GridInstantMessageCompleted, d);
}
/// <summary>
@@ -445,11 +458,11 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage
/// Pass in 0 the first time this method is called. It will be called recursively with the last
/// regionhandle tried
/// </param>
protected virtual void SendGridInstantMessageViaXMLRPCAsync(GridInstantMessage im, MessageResultNotification result, ulong prevRegionHandle)
protected virtual void SendGridInstantMessageViaXMLRPCAsync(GridInstantMessage im, MessageResultNotification result, UUID prevRegionID)
{
UUID toAgentID = new UUID(im.toAgentID);
UserAgentData upd = null;
PresenceInfo upd = null;
bool lookupAgent = false;
@@ -457,13 +470,13 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage
{
if (m_UserRegionMap.ContainsKey(toAgentID))
{
upd = new UserAgentData();
upd.AgentOnline = true;
upd.Handle = m_UserRegionMap[toAgentID];
upd = new PresenceInfo();
upd.Online = true;
upd.RegionID = m_UserRegionMap[toAgentID];
// We need to compare the current regionhandle with the previous region handle
// or the recursive loop will never end because it will never try to lookup the agent again
if (prevRegionHandle == upd.Handle)
if (prevRegionID == upd.RegionID)
{
lookupAgent = true;
}
@@ -479,14 +492,23 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage
if (lookupAgent)
{
// Non-cached user agent lookup.
upd = m_Scenes[0].CommsManager.UserService.GetAgentByUUID(toAgentID);
PresenceInfo[] presences = PresenceService.GetAgents(new string[] { toAgentID.ToString() });
if (presences != null)
{
foreach (PresenceInfo p in presences)
if (p.Online)
{
upd = presences[0];
break;
}
}
if (upd != null)
{
// check if we've tried this before..
// This is one way to end the recursive loop
//
if (upd.Handle == prevRegionHandle)
if (upd.RegionID == prevRegionID)
{
m_log.Error("[GRID INSTANT MESSAGE]: Unable to deliver an instant message");
HandleUndeliveredMessage(im, result);
@@ -503,12 +525,10 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage
if (upd != null)
{
if (upd.AgentOnline)
if (upd.Online)
{
uint x = 0, y = 0;
Utils.LongToUInts(upd.Handle, out x, out y);
GridRegion reginfo = m_Scenes[0].GridService.GetRegionByPosition(m_Scenes[0].RegionInfo.ScopeID,
(int)x, (int)y);
GridRegion reginfo = m_Scenes[0].GridService.GetRegionByUUID(m_Scenes[0].RegionInfo.ScopeID,
upd.RegionID);
if (reginfo != null)
{
Hashtable msgdata = ConvertGridInstantMessageToXMLRPC(im);
@@ -524,11 +544,11 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage
{
if (m_UserRegionMap.ContainsKey(toAgentID))
{
m_UserRegionMap[toAgentID] = upd.Handle;
m_UserRegionMap[toAgentID] = upd.RegionID;
}
else
{
m_UserRegionMap.Add(toAgentID, upd.Handle);
m_UserRegionMap.Add(toAgentID, upd.RegionID);
}
}
result(true);
@@ -543,12 +563,12 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage
// This is recursive!!!!!
SendGridInstantMessageViaXMLRPCAsync(im, result,
upd.Handle);
upd.RegionID);
}
}
else
{
m_log.WarnFormat("[GRID INSTANT MESSAGE]: Unable to find region {0}", upd.Handle);
m_log.WarnFormat("[GRID INSTANT MESSAGE]: Unable to find region {0}", upd.RegionID);
HandleUndeliveredMessage(im, result);
}
}

View File

@@ -335,7 +335,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
try
{
if (m_aScene.CommsManager.UserService.AuthenticateUserByPassword(userInfo.UserProfile.ID, pass))
if (m_aScene.AuthenticationService.Authenticate(userInfo.UserProfile.ID, pass, 1) != string.Empty)
{
return userInfo;
}

View File

@@ -110,7 +110,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Profiles
public void RequestAvatarProperty(IClientAPI remoteClient, UUID avatarID)
{
// FIXME: finish adding fields such as url, masking, etc.
UserProfileData profile = m_scene.CommsManager.UserService.GetUserProfile(avatarID);
UserProfileData profile = null; // m_scene.CommsManager.UserService.GetUserProfile(avatarID);
if (null != profile)
{
Byte[] charterMember;
@@ -143,26 +143,27 @@ namespace OpenSim.Region.CoreModules.Avatar.Profiles
public void UpdateAvatarProperties(IClientAPI remoteClient, UserProfileData newProfile)
{
UserProfileData Profile = m_scene.CommsManager.UserService.GetUserProfile(newProfile.ID);
return;
//UserProfileData Profile = m_scene.CommsManager.UserService.GetUserProfile(newProfile.ID);
// if it's the profile of the user requesting the update, then we change only a few things.
if (remoteClient.AgentId.CompareTo(Profile.ID) == 0)
{
Profile.Image = newProfile.Image;
Profile.FirstLifeImage = newProfile.FirstLifeImage;
Profile.AboutText = newProfile.AboutText;
Profile.FirstLifeAboutText = newProfile.FirstLifeAboutText;
Profile.ProfileUrl = newProfile.ProfileUrl;
}
else
{
return;
}
if (m_scene.CommsManager.UserService.UpdateUserProfile(Profile))
{
RequestAvatarProperty(remoteClient, newProfile.ID);
}
//// if it's the profile of the user requesting the update, then we change only a few things.
//if (remoteClient.AgentId.CompareTo(Profile.ID) == 0)
//{
// Profile.Image = newProfile.Image;
// Profile.FirstLifeImage = newProfile.FirstLifeImage;
// Profile.AboutText = newProfile.AboutText;
// Profile.FirstLifeAboutText = newProfile.FirstLifeAboutText;
// Profile.ProfileUrl = newProfile.ProfileUrl;
//}
//else
//{
// return;
//}
//if (m_scene.CommsManager.UserService.UpdateUserProfile(Profile))
//{
// RequestAvatarProperty(remoteClient, newProfile.ID);
//}
}
}
}

View File

@@ -139,9 +139,9 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Authorization
if (scene != null)
{
UserProfileData profile = scene.CommsManager.UserService.GetUserProfile(new UUID(userID));
isAuthorized = IsAuthorizedForRegion(userID, profile.FirstName, profile.SurName,
profile.Email, scene.RegionInfo.RegionName, regionID, out message);
UserAccount account = scene.UserAccountService.GetUserAccount(UUID.Zero, userID);
isAuthorized = IsAuthorizedForRegion(userID, account.FirstName, account.LastName,
account.Email, scene.RegionInfo.RegionName, regionID, out message);
}
else
{

View File

@@ -59,7 +59,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Presence
public string Name
{
get { return "RemotePresenceServiceConnector"; }
get { return "RemotePresenceServicesConnector"; }
}
public void Initialise(IConfigSource source)

View File

@@ -172,12 +172,12 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation
{
if (s.RegionInfo.RegionHandle == destination.RegionHandle)
{
// m_log.DebugFormat("[LOCAL COMMS]: Found region {0} to send SendCreateChildAgent", regionHandle);
m_log.DebugFormat("[LOCAL COMMS]: Found region {0} to send SendCreateChildAgent", destination.RegionName);
return s.NewUserConnection(aCircuit, teleportFlags, out reason);
}
}
// m_log.DebugFormat("[LOCAL COMMS]: Did not find region {0} for SendCreateChildAgent", regionHandle);
m_log.DebugFormat("[LOCAL COMMS]: Did not find region {0} for SendCreateChildAgent", destination.RegionName);
reason = "Did not find region " + destination.RegionName;
return false;
}
@@ -241,14 +241,11 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation
return false;
}
public bool ReleaseAgent(GridRegion destination, UUID id, string uri)
public bool ReleaseAgent(UUID origin, UUID id, string uri)
{
if (destination == null)
return false;
foreach (Scene s in m_sceneList)
{
if (s.RegionInfo.RegionHandle == destination.RegionHandle)
if (s.RegionInfo.RegionID == origin)
{
//m_log.Debug("[LOCAL COMMS]: Found region to SendReleaseAgent");
return s.IncomingReleaseAgent(id);
@@ -334,6 +331,14 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation
return false;
}
public bool IsLocalRegion(UUID id)
{
foreach (Scene s in m_sceneList)
if (s.RegionInfo.RegionID == id)
return true;
return false;
}
#endregion
}
}

View File

@@ -245,18 +245,15 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation
}
public bool ReleaseAgent(GridRegion destination, UUID id, string uri)
public bool ReleaseAgent(UUID origin, UUID id, string uri)
{
if (destination == null)
return false;
// Try local first
if (m_localBackend.ReleaseAgent(destination, id, uri))
if (m_localBackend.ReleaseAgent(origin, id, uri))
return true;
// else do the remote thing
if (!m_localBackend.IsLocalRegion(destination.RegionHandle))
return m_remoteConnector.ReleaseAgent(destination, id, uri);
if (!m_localBackend.IsLocalRegion(origin))
return m_remoteConnector.ReleaseAgent(origin, id, uri);
return false;
}