* refactor: Remove GetLandOwner function from Scene

* Simplify since the land is never null
This commit is contained in:
Justin Clarke Casey
2009-03-06 20:44:31 +00:00
parent 85774de231
commit f12619b786
3 changed files with 35 additions and 43 deletions

View File

@@ -3706,8 +3706,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
ScenePresence presence = World.GetScenePresence(agentId);
if (presence != null)
{
// agent must be over the owners land
if (m_host.OwnerID == World.GetLandOwner(presence.AbsolutePosition.X, presence.AbsolutePosition.Y))
// agent must be over the owners land
if (m_host.OwnerID
== World.LandChannel.GetLandObject(
presence.AbsolutePosition.X, presence.AbsolutePosition.Y).landData.OwnerID)
{
presence.ControllingClient.SendTeleportLocationStart();
World.TeleportClientHome(agentId, presence.ControllingClient);
@@ -5182,7 +5184,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
if (presence != null)
{
// agent must be over the owners land
if (m_host.OwnerID == World.GetLandOwner(presence.AbsolutePosition.X, presence.AbsolutePosition.Y))
if (m_host.OwnerID
== World.LandChannel.GetLandObject(
presence.AbsolutePosition.X, presence.AbsolutePosition.Y).landData.OwnerID)
World.TeleportClientHome(agentId, presence.ControllingClient);
}
}
@@ -5265,29 +5269,34 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
{
m_host.AddScriptLPS(1);
UUID key = new UUID();
if (UUID.TryParse(id,out key))
if (UUID.TryParse(id, out key))
{
ScenePresence presence = World.GetScenePresence(key);
ScenePresence presence = World.GetScenePresence(key);
if (presence != null) // object is an avatar
{
if (m_host.OwnerID == World.GetLandOwner(presence.AbsolutePosition.X, presence.AbsolutePosition.Y))
if (m_host.OwnerID
== World.LandChannel.GetLandObject(
presence.AbsolutePosition.X, presence.AbsolutePosition.Y).landData.OwnerID)
return 1;
}
else // object is not an avatar
{
SceneObjectPart obj = World.GetSceneObjectPart(key);
if (obj != null)
if (m_host.OwnerID == World.GetLandOwner(obj.AbsolutePosition.X, obj.AbsolutePosition.Y))
if (m_host.OwnerID
== World.LandChannel.GetLandObject(
obj.AbsolutePosition.X, obj.AbsolutePosition.Y).landData.OwnerID)
return 1;
}
}
return 0;
}
public LSL_String llGetLandOwnerAt(LSL_Vector pos)
{
m_host.AddScriptLPS(1);
return World.GetLandOwner((float)pos.x, (float)pos.y).ToString();
return World.LandChannel.GetLandObject((float)pos.x, (float)pos.y).landData.OwnerID.ToString();
}
/// <summary>
@@ -6812,17 +6821,13 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
public void llSetParcelMusicURL(string url)
{
m_host.AddScriptLPS(1);
UUID landowner = World.GetLandOwner(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y);
if (landowner == UUID.Zero)
{
return;
}
if (landowner != m_host.ObjectOwner)
{
return;
}
World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y).SetMusicUrl(url);
ILandObject land = World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y);
if (land.landData.OwnerID != m_host.ObjectOwner)
return;
land.SetMusicUrl(url);
// ScriptSleep(2000);
}

View File

@@ -503,12 +503,15 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
if (presence != null)
{
// agent must be over owners land to avoid abuse
if (m_host.OwnerID == World.GetLandOwner(presence.AbsolutePosition.X, presence.AbsolutePosition.Y))
if (m_host.OwnerID
== World.LandChannel.GetLandObject(
presence.AbsolutePosition.X, presence.AbsolutePosition.Y).landData.OwnerID)
{
presence.ControllingClient.SendTeleportLocationStart();
World.RequestTeleportLocation(presence.ControllingClient, regionName,
new Vector3((float)position.x, (float)position.y, (float)position.z),
new Vector3((float)lookat.x, (float)lookat.y, (float)lookat.z), (uint)TPFlags.ViaLocation);
ScriptSleep(5000);
}
}
@@ -532,7 +535,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
if (presence != null)
{
// agent must be over owners land to avoid abuse
if (m_host.OwnerID == World.GetLandOwner(presence.AbsolutePosition.X, presence.AbsolutePosition.Y))
if (m_host.OwnerID
== World.LandChannel.GetLandObject(
presence.AbsolutePosition.X, presence.AbsolutePosition.Y).landData.OwnerID)
{
presence.ControllingClient.SendTeleportLocationStart();
World.RequestTeleportLocation(presence.ControllingClient, regionHandle,
@@ -777,19 +782,14 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
CheckThreatLevel(ThreatLevel.VeryLow, "osSetParcelMediaURL");
m_host.AddScriptLPS(1);
UUID landowner = World.GetLandOwner(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y);
ILandObject land
= World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y);
if (landowner == UUID.Zero)
{
if (land.landData.OwnerID != m_host.ObjectOwner)
return;
}
if (landowner != m_host.ObjectOwner)
{
return;
}
World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y).SetMediaUrl(url);
land.SetMediaUrl(url);
}
public string osGetScriptEngineName()