mirror of
https://github.com/opensim/opensim.git
synced 2026-08-11 20:05:33 +08:00
* Switching IAssetData to follow the new naming schema, removing the separate insert and update methods.
This commit is contained in:
@@ -84,34 +84,34 @@ namespace OpenSim.Data.Tests
|
||||
scrambler.Scramble(a2);
|
||||
scrambler.Scramble(a3);
|
||||
|
||||
db.CreateAsset(a1);
|
||||
db.CreateAsset(a2);
|
||||
db.CreateAsset(a3);
|
||||
db.StoreAsset(a1);
|
||||
db.StoreAsset(a2);
|
||||
db.StoreAsset(a3);
|
||||
|
||||
AssetBase a1a = db.FetchAsset(uuid1);
|
||||
AssetBase a1a = db.GetAsset(uuid1);
|
||||
Assert.That(a1a, Constraints.PropertyCompareConstraint(a1));
|
||||
|
||||
AssetBase a2a = db.FetchAsset(uuid2);
|
||||
AssetBase a2a = db.GetAsset(uuid2);
|
||||
Assert.That(a2a, Constraints.PropertyCompareConstraint(a2));
|
||||
|
||||
AssetBase a3a = db.FetchAsset(uuid3);
|
||||
AssetBase a3a = db.GetAsset(uuid3);
|
||||
Assert.That(a3a, Constraints.PropertyCompareConstraint(a3));
|
||||
|
||||
scrambler.Scramble(a1a);
|
||||
scrambler.Scramble(a2a);
|
||||
scrambler.Scramble(a3a);
|
||||
|
||||
db.UpdateAsset(a1a);
|
||||
db.UpdateAsset(a2a);
|
||||
db.UpdateAsset(a3a);
|
||||
db.StoreAsset(a1a);
|
||||
db.StoreAsset(a2a);
|
||||
db.StoreAsset(a3a);
|
||||
|
||||
AssetBase a1b = db.FetchAsset(uuid1);
|
||||
AssetBase a1b = db.GetAsset(uuid1);
|
||||
Assert.That(a1b, Constraints.PropertyCompareConstraint(a1a));
|
||||
|
||||
AssetBase a2b = db.FetchAsset(uuid2);
|
||||
AssetBase a2b = db.GetAsset(uuid2);
|
||||
Assert.That(a2b, Constraints.PropertyCompareConstraint(a2a));
|
||||
|
||||
AssetBase a3b = db.FetchAsset(uuid3);
|
||||
AssetBase a3b = db.GetAsset(uuid3);
|
||||
Assert.That(a3b, Constraints.PropertyCompareConstraint(a3a));
|
||||
|
||||
Assert.That(db.ExistsAsset(uuid1), Is.True);
|
||||
|
||||
Reference in New Issue
Block a user