* The world can not contain ScriptFactories that creates unique instances of scripts for entities.

* Created Scripts folder to house trusted Scripts
* The test script now lives in Scripts/FollowRandomAvatar.cs
This commit is contained in:
lbsa71
2007-04-03 20:08:30 +00:00
parent 7169acc47e
commit f12ceff692
6 changed files with 74 additions and 60 deletions

View File

@@ -196,6 +196,12 @@
<Compile Include="world\scripting\Script.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="world\scripting\ScriptFactory.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="world\scripting\Scripts\FollowRandomAvatar.cs">
<SubType>Code</SubType>
</Compile>
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSHARP.Targets" />
<PropertyGroup>