* The world can not contain ScriptFactories that creates unique instances of scripts for entities.

* Created Scripts folder to house trusted Scripts
* The test script now lives in Scripts/FollowRandomAvatar.cs
This commit is contained in:
lbsa71
2007-04-03 20:08:30 +00:00
parent 7169acc47e
commit f12ceff692
6 changed files with 74 additions and 60 deletions

View File

@@ -0,0 +1,8 @@
using System;
using System.Collections.Generic;
using System.Text;
namespace OpenSim.RegionServer.world.scripting
{
public delegate Script ScriptFactory();
}