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Create FunSLUDP client stack. At the moment it's only a copy of the LindenUDP
client stack.
This commit is contained in:
93
OpenSim/Region/ClientStack/FunSLUDP/LLPacketThrottle.cs
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93
OpenSim/Region/ClientStack/FunSLUDP/LLPacketThrottle.cs
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSim Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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namespace OpenSim.Region.ClientStack.LindenUDP
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{
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public class LLPacketThrottle
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{
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private readonly int m_maxAllowableThrottle;
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private readonly int m_minAllowableThrottle;
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private int m_currentThrottle;
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private const int m_throttleTimeDivisor = 7;
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private int m_currentBytesSent;
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public LLPacketThrottle(int Min, int Max, int Throttle)
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{
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m_maxAllowableThrottle = Max;
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m_minAllowableThrottle = Min;
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m_currentThrottle = Throttle;
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m_currentBytesSent = 0;
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}
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public void Reset()
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{
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m_currentBytesSent = 0;
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}
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public bool UnderLimit()
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{
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return (m_currentBytesSent < (m_currentThrottle/m_throttleTimeDivisor));
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}
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public int Add(int bytes)
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{
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m_currentBytesSent += bytes;
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return m_currentBytesSent;
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}
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// Properties
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public int Max
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{
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get { return m_maxAllowableThrottle; }
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}
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public int Min
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{
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get { return m_minAllowableThrottle; }
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}
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public int Throttle
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{
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get { return m_currentThrottle; }
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set
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{
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if (value > m_maxAllowableThrottle)
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{
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m_currentThrottle = m_maxAllowableThrottle;
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}
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else if (value < m_minAllowableThrottle)
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{
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m_currentThrottle = m_minAllowableThrottle;
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}
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else
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{
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m_currentThrottle = value;
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}
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}
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}
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}
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}
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