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Create FunSLUDP client stack. At the moment it's only a copy of the LindenUDP
client stack.
This commit is contained in:
36
prebuild.xml
36
prebuild.xml
@@ -888,6 +888,42 @@
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</Files>
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</Project>
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<Project name="OpenSim.Region.ClientStack.FunSLUDP" path="OpenSim/Region/ClientStack/FunSLUDP" type="Library">
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<Configuration name="Debug">
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<Options>
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<OutputPath>../../../../bin/</OutputPath>
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</Options>
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</Configuration>
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<Configuration name="Release">
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<Options>
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<OutputPath>../../../../bin/</OutputPath>
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</Options>
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</Configuration>
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<ReferencePath>../../../../bin/</ReferencePath>
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<Reference name="System" localCopy="false"/>
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<Reference name="System.Xml"/>
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<Reference name="libsecondlife.dll"/>
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<Reference name="Axiom.MathLib.dll"/>
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<Reference name="OpenSim.Region.Environment"/>
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<Reference name="OpenSim.Framework"/>
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<Reference name="OpenSim.Data"/>
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<Reference name="OpenSim.Framework.Servers"/>
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<Reference name="OpenSim.Framework.Console"/>
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<Reference name="OpenSim.Framework.Communications"/>
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<Reference name="OpenSim.Framework.Statistics"/>
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<Reference name="OpenSim.Region.ClientStack"/>
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<Reference name="OpenSim.Region.Communications.Local"/>
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<Reference name="OpenSim.Region.Physics.Manager"/>
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<Reference name="XMLRPC.dll"/>
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<Reference name="Nini.dll" />
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<Reference name="log4net.dll"/>
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<Files>
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<Match pattern="*.cs" recurse="true"/>
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</Files>
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</Project>
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<!-- Datastore Plugins -->
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<Project name="OpenSim.Data.Null" path="OpenSim/Data/Null" type="Library">
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<Configuration name="Debug">
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