keeping opensim safe for children -- made some namespace references less explicit

This commit is contained in:
Jeff Ames
2007-12-04 22:14:53 +00:00
parent 54c070608e
commit f195725db4
18 changed files with 54 additions and 96 deletions

View File

@@ -7,7 +7,6 @@ using OpenSim.Framework;
using OpenSim.Framework.Console;
using OpenSim.Framework.Communications;
namespace OpenSim.Region.Environment.Scenes
{
public delegate void KillObjectDelegate(uint localID);
@@ -28,16 +27,12 @@ namespace OpenSim.Region.Environment.Scenes
public KillObjectDelegate KillObject;
public string _debugRegionName = "";
public string debugRegionName
{
get { return _debugRegionName; }
set
{
_debugRegionName = value;
}
}
@@ -64,13 +59,10 @@ namespace OpenSim.Region.Environment.Scenes
regionCommsHost.OnPrimCrossingIntoRegion += PrimCrossing;
regionCommsHost.OnCloseAgentConnection += CloseConnection;
regionCommsHost.OnRegionUp += newRegionUp;
}
else
{
//MainLog.Instance.Verbose("INTER", debugRegionName + ": SceneCommunicationService: registered with gridservice and got null");
}
}
@@ -360,8 +352,6 @@ namespace OpenSim.Region.Environment.Scenes
return m_commsProvider.InterRegion.ExpectAvatarCrossing(regionhandle, agentID, position, isFlying);
}
public bool PrimCrossToNeighboringRegion(ulong regionhandle, LLUUID primID, LLVector3 position, bool isPhysical)
{
return m_commsProvider.InterRegion.ExpectPrimCrossing(regionhandle, primID, position, isPhysical);
@@ -371,11 +361,9 @@ namespace OpenSim.Region.Environment.Scenes
{
foreach (ulong regionHandle in presence.KnownChildRegions)
{
m_commsProvider.InterRegion.TellRegionToCloseChildConnection(regionHandle, presence.ControllingClient.AgentId);
presence.RemoveNeighbourRegion(regionHandle);
}
}
}
}