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* General cleanup of Teleports, Crossings and Child agents. They are now in the new AgentTransferModule, in line with what MW started implementing back in May -- ITeleportModule. This has been renamed IAgentTransferModule, to be more generic.
* HGSceneCommunicationService has been deleted * SceneCommunicationService will likely be deleted soon too
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@@ -414,7 +414,7 @@ namespace OpenSim
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foreach (ScenePresence presence in agents)
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{
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RegionInfo regionInfo = m_sceneManager.GetRegionInfo(presence.RegionHandle);
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RegionInfo regionInfo = presence.Scene.RegionInfo;
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if (presence.Firstname.ToLower().Contains(cmdparams[2].ToLower()) &&
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presence.Lastname.ToLower().Contains(cmdparams[3].ToLower()))
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@@ -908,7 +908,7 @@ namespace OpenSim
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foreach (ScenePresence presence in agents)
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{
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RegionInfo regionInfo = m_sceneManager.GetRegionInfo(presence.RegionHandle);
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RegionInfo regionInfo = presence.Scene.RegionInfo;
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string regionName;
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if (regionInfo == null)
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