* General cleanup of Teleports, Crossings and Child agents. They are now in the new AgentTransferModule, in line with what MW started implementing back in May -- ITeleportModule. This has been renamed IAgentTransferModule, to be more generic.

* HGSceneCommunicationService has been deleted
* SceneCommunicationService will likely be deleted soon too
This commit is contained in:
Diva Canto
2010-01-15 15:11:58 -08:00
parent e9d376972f
commit f1c30784ac
17 changed files with 1266 additions and 1612 deletions

View File

@@ -104,7 +104,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
if (info != null) regionInfos.Add(info);
}
if ((regionInfos.Count == 0) && IsHypergridOn())
if ((regionInfos.Count == 0))
{
// OK, we tried but there are no regions matching that name.
// Let's check quickly if this is a domain name, and if so link to it
@@ -158,11 +158,6 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
remoteClient.SendMapBlock(blocks, 0);
}
private bool IsHypergridOn()
{
return (m_scene.SceneGridService is HGSceneCommunicationService);
}
private Scene GetClientScene(IClientAPI client)
{
foreach (Scene s in m_scenes)