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* General cleanup of Teleports, Crossings and Child agents. They are now in the new AgentTransferModule, in line with what MW started implementing back in May -- ITeleportModule. This has been renamed IAgentTransferModule, to be more generic.
* HGSceneCommunicationService has been deleted * SceneCommunicationService will likely be deleted soon too
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@@ -104,7 +104,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
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if (info != null) regionInfos.Add(info);
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}
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if ((regionInfos.Count == 0) && IsHypergridOn())
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if ((regionInfos.Count == 0))
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{
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// OK, we tried but there are no regions matching that name.
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// Let's check quickly if this is a domain name, and if so link to it
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@@ -158,11 +158,6 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
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remoteClient.SendMapBlock(blocks, 0);
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}
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private bool IsHypergridOn()
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{
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return (m_scene.SceneGridService is HGSceneCommunicationService);
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}
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private Scene GetClientScene(IClientAPI client)
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{
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foreach (Scene s in m_scenes)
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