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Formatting cleanup.
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@@ -298,7 +298,7 @@ namespace OpenSim.Region.Framework.Scenes
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/// <param name="pos">Position of the object</param>
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/// <param name="rot">Rotation of the object</param>
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/// <param name="vel">Velocity of the object. This parameter only has an effect if the object is physical</param>
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/// <returns></returns>
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/// <returns></returns>
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public bool AddNewSceneObject(
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SceneObjectGroup sceneObject, bool attachToBackup, Vector3 pos, Quaternion rot, Vector3 vel)
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{
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@@ -322,7 +322,7 @@ namespace OpenSim.Region.Framework.Scenes
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}
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return true;
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}
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}
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/// <summary>
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/// Add an object to the scene. This will both update the scene, and send information about the
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@@ -1284,7 +1284,7 @@ namespace OpenSim.Region.Framework.Scenes
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SceneObjectGroup group = GetGroupByPrim(localID);
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if (group != null)
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{
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{
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if (group.IsAttachment || (group.RootPart.Shape.PCode == 9 && group.RootPart.Shape.State != 0))
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{
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if (m_parentScene.AttachmentsModule != null)
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