Mantis #2003 - thank you, SachaMagne, for a patch that implements

the first part of gesture persistence.
----------------------------------------------------------
Attachments no longer vanish on walking crossing. Teleport is still
problematic, but will now be blocked with message "Inconsistent
attachment state" rather than losing the attachment. Detach to be
able to TP in that case.
This commit is contained in:
Melanie Thielker
2008-08-20 01:48:51 +00:00
parent 2c6d8ba501
commit f206ffd5a8
8 changed files with 163 additions and 9 deletions

View File

@@ -207,6 +207,10 @@ namespace OpenSim.Region.Examples.SimpleModule
public event RegionHandleRequest OnRegionHandleRequest;
public event ParcelInfoRequest OnParcelInfoRequest;
public event ActivateGesture OnActivateGesture;
public event DeactivateGesture OnDeactivateGesture;
#pragma warning restore 67
private LLUUID myID = LLUUID.Random();
@@ -295,6 +299,11 @@ namespace OpenSim.Region.Examples.SimpleModule
get { return m_scene; }
}
public virtual void ActivateGesture(LLUUID assetId, LLUUID gestureId)
{
}
public virtual void OutPacket(Packet newPack, ThrottleOutPacketType packType)
{
}