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a few changes on udp zero encoder and part text color
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@@ -144,30 +144,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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UpdateImageInQueue(imgrequest);
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imgrequest.RunUpdate();
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// J2KImage imgrequest2 = new J2KImage(this);
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// imgrequest2.J2KDecoder = m_j2kDecodeModule;
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// imgrequest2.AssetService = m_assetCache;
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// imgrequest2.AgentID = m_client.AgentId;
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// imgrequest2.InventoryAccessModule = m_client.Scene.RequestModuleInterface<IInventoryAccessModule>();
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// imgrequest2.DiscardLevel = newRequest.DiscardLevel;
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// imgrequest2.StartPacket = Math.Max(1, newRequest.PacketNumber);
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// imgrequest2.Priority = newRequest.Priority;
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// imgrequest2.TextureID = newRequest.RequestedAssetID;
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// imgrequest2.Priority = newRequest.Priority;
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//
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// //Add this download to the priority queue
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// AddImageToQueue(imgrequest2);
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//
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// imgrequest2.RunUpdate();
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}
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// else
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// {
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// m_log.DebugFormat(
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// "[LL IMAGE MANAGER]: Ignoring duplicate of existing request for {0} (sequence {1}) from {2} as its request sequence {3} is not greater",
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// newRequest.RequestedAssetID, imgrequest.LastSequence, m_client.Name, newRequest.requestSequence);
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// }
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}
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}
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else
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