diff --git a/Texture_manager.cs b/Texture_manager.cs index 0d88041e1f..7177cb6c0b 100644 --- a/Texture_manager.cs +++ b/Texture_manager.cs @@ -161,14 +161,15 @@ namespace OpenSim private void initialise() { - //for now read in our test image + TextureImage im=new TextureImage(); im.filename="testpic2.jp2"; im.Full_ID=new LLUUID("00000000-0000-0000-5005-000000000005"); this.LoadImage(im); this.textures.Add(im.Full_ID,im); - im=new TextureImage(); + //Change these filenames to images you want to use. + im=new TextureImage(); im.filename="map_base.jp2"; im.Full_ID=new LLUUID("00000000-0000-0000-7007-000000000006"); this.LoadImage(im);