do not auto set reflection_probe_ambiance on old skies, so a viewer can decide to fix for pbr (ofc seems tha currently they just set it 0 and do nothing showing broke skies in same cases); a few changes on notecards uuid detection

This commit is contained in:
UbitUmarov
2024-01-10 13:30:14 +00:00
parent 75952d9bea
commit f21aca428f
6 changed files with 86 additions and 39 deletions

View File

@@ -158,6 +158,8 @@ namespace OpenSim.Framework
public float dome_radius = 15000f;
public float droplet_radius = 800.0f;
public float ice_level = 0f;
public bool HasRefProbe = false;
public float reflectionProbeAmbiance = 0f;
public float moisture_level = 0;
@@ -222,8 +224,6 @@ namespace OpenSim.Framework
sunlight_color = map["sunlight_color"];
reflectionProbeAmbiance = 0f;
ViewerEnvironment.convertFromAngles(this, map["sun_angle"], map["east_angle"]);
Name = name;
}
@@ -318,7 +318,8 @@ namespace OpenSim.Framework
["type"] = "sky"
};
map["reflection_probe_ambiance"] = reflectionProbeAmbiance;
if(HasRefProbe)
map["reflection_probe_ambiance"] = reflectionProbeAmbiance;
return map;
}
@@ -369,7 +370,10 @@ namespace OpenSim.Framework
ice_level = otmp;
if (map.TryGetValue("reflection_probe_ambiance", out otmp))
{
reflectionProbeAmbiance = otmp;
HasRefProbe = true;
}
if (map.TryGetValue("legacy_haze", out OSD tmp) && tmp is OSDMap lHaze)
{