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Added Basic Parcel Support
*Created Parcel class to handle each parcel *Created ParcelManager class to handle the Parcel Object *For now, by default it is assigned to a fake avatar key and set for sale to L$0
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@@ -46,6 +46,8 @@ namespace OpenSim
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// Keep track of when this packet was sent out
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Pack.TickCount = Environment.TickCount;
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//Console.WriteLine("OUT: " + Pack.Type.ToString());
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if (!Pack.Header.Resent)
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{
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// Set the sequence number
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