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*Added CommandIntentions that is used to describe a console commands hazard. HAZARDOUS if it modifies the simulator, NON_HAZARDOUS if it does a command that doesn't modify the simulator but does a background command such as a forced backup, and STATISTICAL if it returns debug or more information.
*This is useful for implementing a protection system from unwanted script execution or for application modules needing to know what a command does.
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@@ -182,13 +182,13 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions
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//Register Debug Commands
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Command bypassCommand = new Command("bypass", InterfaceBypassPermissions, "Force the permissions a specific way to test permissions");
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Command bypassCommand = new Command("bypass", CommandIntentions.COMMAND_HAZARDOUS, InterfaceBypassPermissions, "Force the permissions a specific way to test permissions");
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bypassCommand.AddArgument("enable_bypass_perms", "true to enable bypassing all perms", "Boolean");
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bypassCommand.AddArgument("bypass_perms_value", "true/false: true will ignore all perms; false will restrict everything", "Boolean");
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m_commander.RegisterCommand("bypass", bypassCommand);
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Command debugCommand = new Command("debug", InterfaceDebugPermissions, "Force the permissions a specific way to test permissions");
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Command debugCommand = new Command("debug", CommandIntentions.COMMAND_STATISTICAL, InterfaceDebugPermissions, "Force the permissions a specific way to test permissions");
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debugCommand.AddArgument("enable_debug_perms", "true to enable debugging to console all perms", "Boolean");
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m_commander.RegisterCommand("debug", debugCommand);
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