Rename OpenSim.Framework.Archive to OpenSim.Framework.Serialization

Update using statements and prebuild.xml. Also trim trailing whitespace.
This commit is contained in:
Mike Mazur
2009-03-16 00:12:25 +00:00
parent abc5df12c8
commit f28886e26d
13 changed files with 119 additions and 119 deletions

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/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System.Collections.Generic;
using OpenMetaverse;
namespace OpenSim.Framework.Serialization
{
/// <summary>
/// Constants for the archiving module
/// </summary>
public class ArchiveConstants
{
/// <summary>
/// The location of the archive control file
/// </summary>
public static readonly string CONTROL_FILE_PATH = "archive.xml";
/// <summary>
/// Path for the assets held in an archive
/// </summary>
public static readonly string ASSETS_PATH = "assets/";
/// <summary>
/// Path for the inventory data
/// </summary>
public static readonly string INVENTORY_PATH = "inventory/";
/// <summary>
/// Path for the prims file
/// </summary>
public static readonly string OBJECTS_PATH = "objects/";
/// <summary>
/// Path for terrains. Technically these may be assets, but I think it's quite nice to split them out.
/// </summary>
public static readonly string TERRAINS_PATH = "terrains/";
/// <summary>
/// Path for region settings.
/// </summary>
public static readonly string SETTINGS_PATH = "settings/";
/// <summary>
/// The character the separates the uuid from extension information in an archived asset filename
/// </summary>
public static readonly string ASSET_EXTENSION_SEPARATOR = "_";
/// <summary>
/// Used to separate components in an inventory node name
/// </summary>
public static readonly string INVENTORY_NODE_NAME_COMPONENT_SEPARATOR = "__";
/// <summary>
/// Extensions used for asset types in the archive
/// </summary>
public static readonly IDictionary<sbyte, string> ASSET_TYPE_TO_EXTENSION = new Dictionary<sbyte, string>();
public static readonly IDictionary<string, sbyte> EXTENSION_TO_ASSET_TYPE = new Dictionary<string, sbyte>();
static ArchiveConstants()
{
ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.Animation] = ASSET_EXTENSION_SEPARATOR + "animation.bvh";
ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.Bodypart] = ASSET_EXTENSION_SEPARATOR + "bodypart.txt";
ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.CallingCard] = ASSET_EXTENSION_SEPARATOR + "callingcard.txt";
ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.Clothing] = ASSET_EXTENSION_SEPARATOR + "clothing.txt";
ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.Folder] = ASSET_EXTENSION_SEPARATOR + "folder.txt"; // Not sure if we'll ever see this
ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.Gesture] = ASSET_EXTENSION_SEPARATOR + "gesture.txt";
ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.ImageJPEG] = ASSET_EXTENSION_SEPARATOR + "image.jpg";
ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.ImageTGA] = ASSET_EXTENSION_SEPARATOR + "image.tga";
ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.Landmark] = ASSET_EXTENSION_SEPARATOR + "landmark.txt";
ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.LostAndFoundFolder] = ASSET_EXTENSION_SEPARATOR + "lostandfoundfolder.txt"; // Not sure if we'll ever see this
ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.LSLBytecode] = ASSET_EXTENSION_SEPARATOR + "bytecode.lso";
ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.LSLText] = ASSET_EXTENSION_SEPARATOR + "script.lsl";
ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.Notecard] = ASSET_EXTENSION_SEPARATOR + "notecard.txt";
ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.Object] = ASSET_EXTENSION_SEPARATOR + "object.xml";
ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.RootFolder] = ASSET_EXTENSION_SEPARATOR + "rootfolder.txt"; // Not sure if we'll ever see this
ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.Simstate] = ASSET_EXTENSION_SEPARATOR + "simstate.bin"; // Not sure if we'll ever see this
ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.SnapshotFolder] = ASSET_EXTENSION_SEPARATOR + "snapshotfolder.txt"; // Not sure if we'll ever see this
ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.Sound] = ASSET_EXTENSION_SEPARATOR + "sound.ogg";
ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.SoundWAV] = ASSET_EXTENSION_SEPARATOR + "sound.wav";
ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.Texture] = ASSET_EXTENSION_SEPARATOR + "texture.jp2";
ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.TextureTGA] = ASSET_EXTENSION_SEPARATOR + "texture.tga";
ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.TrashFolder] = ASSET_EXTENSION_SEPARATOR + "trashfolder.txt"; // Not sure if we'll ever see this
EXTENSION_TO_ASSET_TYPE[ASSET_EXTENSION_SEPARATOR + "animation.bvh"] = (sbyte)AssetType.Animation;
EXTENSION_TO_ASSET_TYPE[ASSET_EXTENSION_SEPARATOR + "bodypart.txt"] = (sbyte)AssetType.Bodypart;
EXTENSION_TO_ASSET_TYPE[ASSET_EXTENSION_SEPARATOR + "callingcard.txt"] = (sbyte)AssetType.CallingCard;
EXTENSION_TO_ASSET_TYPE[ASSET_EXTENSION_SEPARATOR + "clothing.txt"] = (sbyte)AssetType.Clothing;
EXTENSION_TO_ASSET_TYPE[ASSET_EXTENSION_SEPARATOR + "folder.txt"] = (sbyte)AssetType.Folder;
EXTENSION_TO_ASSET_TYPE[ASSET_EXTENSION_SEPARATOR + "gesture.txt"] = (sbyte)AssetType.Gesture;
EXTENSION_TO_ASSET_TYPE[ASSET_EXTENSION_SEPARATOR + "image.jpg"] = (sbyte)AssetType.ImageJPEG;
EXTENSION_TO_ASSET_TYPE[ASSET_EXTENSION_SEPARATOR + "image.tga"] = (sbyte)AssetType.ImageTGA;
EXTENSION_TO_ASSET_TYPE[ASSET_EXTENSION_SEPARATOR + "landmark.txt"] = (sbyte)AssetType.Landmark;
EXTENSION_TO_ASSET_TYPE[ASSET_EXTENSION_SEPARATOR + "lostandfoundfolder.txt"] = (sbyte)AssetType.LostAndFoundFolder;
EXTENSION_TO_ASSET_TYPE[ASSET_EXTENSION_SEPARATOR + "bytecode.lso"] = (sbyte)AssetType.LSLBytecode;
EXTENSION_TO_ASSET_TYPE[ASSET_EXTENSION_SEPARATOR + "script.lsl"] = (sbyte)AssetType.LSLText;
EXTENSION_TO_ASSET_TYPE[ASSET_EXTENSION_SEPARATOR + "notecard.txt"] = (sbyte)AssetType.Notecard;
EXTENSION_TO_ASSET_TYPE[ASSET_EXTENSION_SEPARATOR + "object.xml"] = (sbyte)AssetType.Object;
EXTENSION_TO_ASSET_TYPE[ASSET_EXTENSION_SEPARATOR + "rootfolder.txt"] = (sbyte)AssetType.RootFolder;
EXTENSION_TO_ASSET_TYPE[ASSET_EXTENSION_SEPARATOR + "simstate.bin"] = (sbyte)AssetType.Simstate;
EXTENSION_TO_ASSET_TYPE[ASSET_EXTENSION_SEPARATOR + "snapshotfolder.txt"] = (sbyte)AssetType.SnapshotFolder;
EXTENSION_TO_ASSET_TYPE[ASSET_EXTENSION_SEPARATOR + "sound.ogg"] = (sbyte)AssetType.Sound;
EXTENSION_TO_ASSET_TYPE[ASSET_EXTENSION_SEPARATOR + "sound.wav"] = (sbyte)AssetType.SoundWAV;
EXTENSION_TO_ASSET_TYPE[ASSET_EXTENSION_SEPARATOR + "texture.jp2"] = (sbyte)AssetType.Texture;
EXTENSION_TO_ASSET_TYPE[ASSET_EXTENSION_SEPARATOR + "texture.tga"] = (sbyte)AssetType.TextureTGA;
EXTENSION_TO_ASSET_TYPE[ASSET_EXTENSION_SEPARATOR + "trashfolder.txt"] = (sbyte)AssetType.TrashFolder;
}
}
}

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/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.IO;
using System.Reflection;
using System.Text;
using log4net;
namespace OpenSim.Framework.Serialization
{
/// <summary>
/// Temporary code to do the bare minimum required to read a tar archive for our purposes
/// </summary>
public class TarArchiveReader
{
//private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
public enum TarEntryType
{
TYPE_UNKNOWN = 0,
TYPE_NORMAL_FILE = 1,
TYPE_HARD_LINK = 2,
TYPE_SYMBOLIC_LINK = 3,
TYPE_CHAR_SPECIAL = 4,
TYPE_BLOCK_SPECIAL = 5,
TYPE_DIRECTORY = 6,
TYPE_FIFO = 7,
TYPE_CONTIGUOUS_FILE = 8,
}
protected static ASCIIEncoding m_asciiEncoding = new ASCIIEncoding();
/// <summary>
/// Binary reader for the underlying stream
/// </summary>
protected BinaryReader m_br;
/// <summary>
/// Used to trim off null chars
/// </summary>
protected char[] m_nullCharArray = new char[] { '\0' };
/// <summary>
/// Generate a tar reader which reads from the given stream.
/// </summary>
/// <param name="s"></param>
public TarArchiveReader(Stream s)
{
m_br = new BinaryReader(s);
}
/// <summary>
/// Read the next entry in the tar file.
/// </summary>
/// <param name="filePath"></param>
/// <returns>the data for the entry. Returns null if there are no more entries</returns>
public byte[] ReadEntry(out string filePath, out TarEntryType entryType)
{
filePath = String.Empty;
entryType = TarEntryType.TYPE_UNKNOWN;
TarHeader header = ReadHeader();
if (null == header)
return null;
entryType = header.EntryType;
filePath = header.FilePath;
return ReadData(header.FileSize);
}
/// <summary>
/// Read the next 512 byte chunk of data as a tar header.
/// </summary>
/// <returns>A tar header struct. null if we have reached the end of the archive.</returns>
protected TarHeader ReadHeader()
{
byte[] header = m_br.ReadBytes(512);
// If we've reached the end of the archive we'll be in null block territory, which means
// the next byte will be 0
if (header[0] == 0)
return null;
TarHeader tarHeader = new TarHeader();
// If we're looking at a GNU tar long link then extract the long name and pull up the next header
if (header[156] == (byte)'L')
{
int longNameLength = ConvertOctalBytesToDecimal(header, 124, 11);
tarHeader.FilePath = m_asciiEncoding.GetString(ReadData(longNameLength));
//m_log.DebugFormat("[TAR ARCHIVE READER]: Got long file name {0}", tarHeader.FilePath);
header = m_br.ReadBytes(512);
}
else
{
tarHeader.FilePath = m_asciiEncoding.GetString(header, 0, 100);
tarHeader.FilePath = tarHeader.FilePath.Trim(m_nullCharArray);
//m_log.DebugFormat("[TAR ARCHIVE READER]: Got short file name {0}", tarHeader.FilePath);
}
tarHeader.FileSize = ConvertOctalBytesToDecimal(header, 124, 11);
switch (header[156])
{
case 0:
tarHeader.EntryType = TarEntryType.TYPE_NORMAL_FILE;
break;
case (byte)'0':
tarHeader.EntryType = TarEntryType.TYPE_NORMAL_FILE;
break;
case (byte)'1':
tarHeader.EntryType = TarEntryType.TYPE_HARD_LINK;
break;
case (byte)'2':
tarHeader.EntryType = TarEntryType.TYPE_SYMBOLIC_LINK;
break;
case (byte)'3':
tarHeader.EntryType = TarEntryType.TYPE_CHAR_SPECIAL;
break;
case (byte)'4':
tarHeader.EntryType = TarEntryType.TYPE_BLOCK_SPECIAL;
break;
case (byte)'5':
tarHeader.EntryType = TarEntryType.TYPE_DIRECTORY;
break;
case (byte)'6':
tarHeader.EntryType = TarEntryType.TYPE_FIFO;
break;
case (byte)'7':
tarHeader.EntryType = TarEntryType.TYPE_CONTIGUOUS_FILE;
break;
}
return tarHeader;
}
/// <summary>
/// Read data following a header
/// </summary>
/// <param name="fileSize"></param>
/// <returns></returns>
protected byte[] ReadData(int fileSize)
{
byte[] data = m_br.ReadBytes(fileSize);
//m_log.DebugFormat("[TAR ARCHIVE READER]: fileSize {0}", fileSize);
// Read the rest of the empty padding in the 512 byte block
if (fileSize % 512 != 0)
{
int paddingLeft = 512 - (fileSize % 512);
//m_log.DebugFormat("[TAR ARCHIVE READER]: Reading {0} padding bytes", paddingLeft);
m_br.ReadBytes(paddingLeft);
}
return data;
}
public void Close()
{
m_br.Close();
}
/// <summary>
/// Convert octal bytes to a decimal representation
/// </summary>
/// <param name="bytes"></param>
/// <returns></returns>
public static int ConvertOctalBytesToDecimal(byte[] bytes, int startIndex, int count)
{
string oString = m_asciiEncoding.GetString(bytes, startIndex, count);
int d = 0;
foreach (char c in oString)
{
d <<= 3;
d |= c - '0';
}
return d;
}
}
public class TarHeader
{
public string FilePath;
public int FileSize;
public TarArchiveReader.TarEntryType EntryType;
}
}

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/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using System.IO;
using System.Text;
namespace OpenSim.Framework.Serialization
{
/// <summary>
/// Temporary code to produce a tar archive in tar v7 format
/// </summary>
public class TarArchiveWriter
{
//private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
protected static ASCIIEncoding m_asciiEncoding = new ASCIIEncoding();
/// <summary>
/// Binary writer for the underlying stream
/// </summary>
protected BinaryWriter m_bw;
public TarArchiveWriter(Stream s)
{
m_bw = new BinaryWriter(s);
}
/// <summary>
/// Write a directory entry to the tar archive. We can only handle one path level right now!
/// </summary>
/// <param name="dirName"></param>
public void WriteDir(string dirName)
{
// Directories are signalled by a final /
if (!dirName.EndsWith("/"))
dirName += "/";
WriteFile(dirName, new byte[0]);
}
/// <summary>
/// Write a file to the tar archive
/// </summary>
/// <param name="filePath"></param>
/// <param name="data"></param>
public void WriteFile(string filePath, string data)
{
WriteFile(filePath, m_asciiEncoding.GetBytes(data));
}
/// <summary>
/// Write a file to the tar archive
/// </summary>
/// <param name="filePath"></param>
/// <param name="data"></param>
public void WriteFile(string filePath, byte[] data)
{
if (filePath.Length > 100)
WriteEntry("././@LongLink", m_asciiEncoding.GetBytes(filePath), 'L');
char fileType;
if (filePath.EndsWith("/"))
{
fileType = '5';
}
else
{
fileType = '0';
}
WriteEntry(filePath, data, fileType);
}
/// <summary>
/// Finish writing the raw tar archive data to a stream. The stream will be closed on completion.
/// </summary>
/// <param name="s">Stream to which to write the data</param>
/// <returns></returns>
public void Close()
{
//m_log.Debug("[TAR ARCHIVE WRITER]: Writing final consecutive 0 blocks");
// Write two consecutive 0 blocks to end the archive
byte[] finalZeroPadding = new byte[1024];
m_bw.Write(finalZeroPadding);
m_bw.Flush();
m_bw.Close();
}
public static byte[] ConvertDecimalToPaddedOctalBytes(int d, int padding)
{
string oString = "";
while (d > 0)
{
oString = Convert.ToString((byte)'0' + d & 7) + oString;
d >>= 3;
}
while (oString.Length < padding)
{
oString = "0" + oString;
}
byte[] oBytes = m_asciiEncoding.GetBytes(oString);
return oBytes;
}
/// <summary>
/// Write a particular entry
/// </summary>
/// <param name="filePath"></param>
/// <param name="data"></param>
/// <param name="fileType"></param>
protected void WriteEntry(string filePath, byte[] data, char fileType)
{
byte[] header = new byte[512];
// file path field (100)
byte[] nameBytes = m_asciiEncoding.GetBytes(filePath);
int nameSize = (nameBytes.Length >= 100) ? 100 : nameBytes.Length;
Array.Copy(nameBytes, header, nameSize);
// file mode (8)
byte[] modeBytes = m_asciiEncoding.GetBytes("0000777");
Array.Copy(modeBytes, 0, header, 100, 7);
// owner user id (8)
byte[] ownerIdBytes = m_asciiEncoding.GetBytes("0000764");
Array.Copy(ownerIdBytes, 0, header, 108, 7);
// group user id (8)
byte[] groupIdBytes = m_asciiEncoding.GetBytes("0000764");
Array.Copy(groupIdBytes, 0, header, 116, 7);
// file size in bytes (12)
int fileSize = data.Length;
//m_log.DebugFormat("[TAR ARCHIVE WRITER]: File size of {0} is {1}", filePath, fileSize);
byte[] fileSizeBytes = ConvertDecimalToPaddedOctalBytes(fileSize, 11);
Array.Copy(fileSizeBytes, 0, header, 124, 11);
// last modification time (12)
byte[] lastModTimeBytes = m_asciiEncoding.GetBytes("11017037332");
Array.Copy(lastModTimeBytes, 0, header, 136, 11);
// entry type indicator (1)
header[156] = m_asciiEncoding.GetBytes(new char[] { fileType })[0];
Array.Copy(m_asciiEncoding.GetBytes("0000000"), 0, header, 329, 7);
Array.Copy(m_asciiEncoding.GetBytes("0000000"), 0, header, 337, 7);
// check sum for header block (8) [calculated last]
Array.Copy(m_asciiEncoding.GetBytes(" "), 0, header, 148, 8);
int checksum = 0;
foreach (byte b in header)
{
checksum += b;
}
//m_log.DebugFormat("[TAR ARCHIVE WRITER]: Decimal header checksum is {0}", checksum);
byte[] checkSumBytes = ConvertDecimalToPaddedOctalBytes(checksum, 6);
Array.Copy(checkSumBytes, 0, header, 148, 6);
header[154] = 0;
// Write out header
m_bw.Write(header);
// Write out data
m_bw.Write(data);
if (data.Length % 512 != 0)
{
int paddingRequired = 512 - (data.Length % 512);
//m_log.DebugFormat("[TAR ARCHIVE WRITER]: Padding data with {0} bytes", paddingRequired);
byte[] padding = new byte[paddingRequired];
m_bw.Write(padding);
}
}
}
}