Merge branch 'opensim-master' into dev-appearance

This commit is contained in:
Master ScienceSim
2010-10-28 09:09:42 -07:00
28 changed files with 273 additions and 130 deletions

View File

@@ -167,7 +167,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat
// sanity check:
if (c.Sender == null)
{
m_log.ErrorFormat("[CHAT] OnChatFromClient from {0} has empty Sender field!", sender);
m_log.ErrorFormat("[CHAT]: OnChatFromClient from {0} has empty Sender field!", sender);
return;
}
@@ -220,17 +220,25 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat
if (message.Length >= 1000) // libomv limit
message = message.Substring(0, 1000);
// m_log.DebugFormat("[CHAT]: DCTA: fromID {0} fromName {1}, cType {2}, sType {3}", fromID, fromName, c.Type, sourceType);
// m_log.DebugFormat(
// "[CHAT]: DCTA: fromID {0} fromName {1}, region{2}, cType {3}, sType {4}",
// fromID, fromName, scene.RegionInfo.RegionName, c.Type, sourceType);
HashSet<UUID> receiverIDs = new HashSet<UUID>();
foreach (Scene s in m_scenes)
{
s.ForEachScenePresence(
delegate(ScenePresence presence)
{
TrySendChatMessage(presence, fromPos, regionPos, fromID, fromName, c.Type, message, sourceType);
if (TrySendChatMessage(presence, fromPos, regionPos, fromID, fromName, c.Type, message, sourceType))
receiverIDs.Add(presence.UUID);
}
);
}
(scene as Scene).EventManager.TriggerOnChatToClients(
fromID, receiverIDs, message, c.Type, fromPos, fromName, sourceType, ChatAudibleLevel.Fully);
}
static private Vector3 CenterOfRegion = new Vector3(128, 128, 30);
@@ -269,6 +277,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat
// m_log.DebugFormat("[CHAT] Broadcast: fromID {0} fromName {1}, cType {2}, sType {3}", fromID, fromName, cType, sourceType);
HashSet<UUID> receiverIDs = new HashSet<UUID>();
((Scene)c.Scene).ForEachScenePresence(
delegate(ScenePresence presence)
{
@@ -286,16 +296,32 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat
client.SendChatMessage(c.Message, (byte)cType, CenterOfRegion, fromName, fromID,
(byte)sourceType, (byte)ChatAudibleLevel.Fully);
receiverIDs.Add(presence.UUID);
});
(c.Scene as Scene).EventManager.TriggerOnChatToClients(
fromID, receiverIDs, c.Message, cType, CenterOfRegion, fromName, sourceType, ChatAudibleLevel.Fully);
}
protected virtual void TrySendChatMessage(ScenePresence presence, Vector3 fromPos, Vector3 regionPos,
/// <summary>
/// Try to send a message to the given presence
/// </summary>
/// <param name="presence">The receiver</param>
/// <param name="fromPos"></param>
/// <param name="regionPos">/param>
/// <param name="fromAgentID"></param>
/// <param name="fromName"></param>
/// <param name="type"></param>
/// <param name="message"></param>
/// <param name="src"></param>
/// <returns>true if the message was sent to the receiver, false if it was not sent due to failing a
/// precondition</returns>
protected virtual bool TrySendChatMessage(ScenePresence presence, Vector3 fromPos, Vector3 regionPos,
UUID fromAgentID, string fromName, ChatTypeEnum type,
string message, ChatSourceType src)
{
// don't send stuff to child agents
if (presence.IsChildAgent) return;
if (presence.IsChildAgent) return false;
Vector3 fromRegionPos = fromPos + regionPos;
Vector3 toRegionPos = presence.AbsolutePosition +
@@ -308,12 +334,14 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat
type == ChatTypeEnum.Say && dis > m_saydistance ||
type == ChatTypeEnum.Shout && dis > m_shoutdistance)
{
return;
return false;
}
// TODO: should change so the message is sent through the avatar rather than direct to the ClientView
presence.ControllingClient.SendChatMessage(message, (byte) type, fromPos, fromName,
fromAgentID,(byte)src,(byte)ChatAudibleLevel.Fully);
fromAgentID, (byte)src, (byte)ChatAudibleLevel.Fully);
return true;
}
}
}

View File

@@ -33,6 +33,7 @@ using System.Reflection;
using System.Threading;
using System.Text;
using System.Xml;
using System.Xml.Linq;
using log4net;
using OpenMetaverse;
using OpenSim.Framework;
@@ -50,6 +51,12 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
/// <summary>
/// The maximum major version of archive that we can read. Minor versions shouldn't need a max number since version
/// bumps here should be compatible.
/// </summary>
public static int MAX_MAJOR_VERSION = 0;
protected TarArchiveReader archive;
private UserAccount m_userInfo;
@@ -133,7 +140,11 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
while ((data = archive.ReadEntry(out filePath, out entryType)) != null)
{
if (filePath.StartsWith(ArchiveConstants.ASSETS_PATH))
if (filePath == ArchiveConstants.CONTROL_FILE_PATH)
{
LoadControlFile(filePath, data);
}
else if (filePath.StartsWith(ArchiveConstants.ASSETS_PATH))
{
if (LoadAsset(filePath, data))
successfulAssetRestores++;
@@ -461,5 +472,29 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
return false;
}
}
/// <summary>
/// Load control file
/// </summary>
/// <param name="path"></param>
/// <param name="data"></param>
protected void LoadControlFile(string path, byte[] data)
{
XDocument doc = XDocument.Parse(Encoding.ASCII.GetString(data));
XElement archiveElement = doc.Element("archive");
int majorVersion = int.Parse(archiveElement.Attribute("major_version").Value);
int minorVersion = int.Parse(archiveElement.Attribute("minor_version").Value);
string version = string.Format("{0}.{1}", majorVersion, minorVersion);
if (majorVersion > MAX_MAJOR_VERSION)
{
throw new Exception(
string.Format(
"The IAR you are trying to load has major version number of {0} but this version of OpenSim can only load IARs with major version number {1} and below",
majorVersion, MAX_MAJOR_VERSION));
}
m_log.InfoFormat("[INVENTORY ARCHIVER]: Loading IAR with version {0}", version);
}
}
}

View File

@@ -123,9 +123,6 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
try
{
// We're almost done. Just need to write out the control file now
m_archiveWriter.WriteFile(ArchiveConstants.CONTROL_FILE_PATH, Create0p1ControlFile());
m_log.InfoFormat("[ARCHIVER]: Added control file to archive.");
m_archiveWriter.Close();
}
catch (Exception e)
@@ -277,6 +274,11 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
m_archiveWriter = new TarArchiveWriter(m_saveStream);
// Write out control file. This has to be done first so that subsequent loaders will see this file first
// XXX: I know this is a weak way of doing it since external non-OAR aware tar executables will not do this
m_archiveWriter.WriteFile(ArchiveConstants.CONTROL_FILE_PATH, Create0p1ControlFile());
m_log.InfoFormat("[INVENTORY ARCHIVER]: Added control file to archive.");
if (inventoryFolder != null)
{
m_log.DebugFormat(
@@ -399,13 +401,17 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
/// <returns></returns>
public static string Create0p1ControlFile()
{
int majorVersion = 0, minorVersion = 1;
m_log.InfoFormat("[INVENTORY ARCHIVER]: Creating version {0}.{1} IAR", majorVersion, minorVersion);
StringWriter sw = new StringWriter();
XmlTextWriter xtw = new XmlTextWriter(sw);
xtw.Formatting = Formatting.Indented;
xtw.WriteStartDocument();
xtw.WriteStartElement("archive");
xtw.WriteAttributeString("major_version", "0");
xtw.WriteAttributeString("minor_version", "1");
xtw.WriteAttributeString("major_version", majorVersion.ToString());
xtw.WriteAttributeString("minor_version", minorVersion.ToString());
xtw.WriteEndElement();
xtw.Flush();