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GUI for launching grids. Early version, but should work fine.
Will execute all OpenSim services redirect their input/output/errors to the selected "GUI module". This version has following "GUI modules": * Windows Forms * Windows Service (doesn't work yet) * Console * TCP daemon This means that OpenSim can now run in a single console for those who want that. Console functionallity is not too rich yet, but code/framework is there... more to come. :)
This commit is contained in:
187
OpenSim/Tools/OpenSim.GridLaunch/AppExecutor_Thread.cs
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187
OpenSim/Tools/OpenSim.GridLaunch/AppExecutor_Thread.cs
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSim Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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//using System;
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//using System.Collections;
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//using System.Collections.Generic;
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//using System.Reflection;
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//using System.Text;
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//using System.Threading;
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//using log4net;
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//namespace OpenSim.GridLaunch
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//{
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// internal class AppExecutor2
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// {
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// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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// private static readonly int consoleReadIntervalMilliseconds = 50;
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// //private static readonly Timer readTimer = new Timer(readConsole, null, Timeout.Infinite, Timeout.Infinite);
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// private static Thread timerThread;
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// private static object timerThreadLock = new object();
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// #region Start / Stop timer thread
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// private static void timer_Start()
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// {
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// //readTimer.Change(0, consoleReadIntervalMilliseconds);
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// lock (timerThreadLock)
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// {
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// if (timerThread == null)
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// {
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// m_log.Debug("Starting timer thread.");
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// timerThread = new Thread(timerThreadLoop);
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// timerThread.Name = "StdOutputStdErrorReadThread";
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// timerThread.IsBackground = true;
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// timerThread.Start();
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// }
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// }
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// }
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// private static void timer_Stop()
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// {
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// //readTimer.Change(Timeout.Infinite, Timeout.Infinite);
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// lock (timerThreadLock)
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// {
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// if (timerThread != null)
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// {
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// m_log.Debug("Stopping timer thread.");
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// try
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// {
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// if (timerThread.IsAlive)
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// timerThread.Abort();
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// timerThread.Join(2000);
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// timerThread = null;
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// }
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// catch (Exception ex)
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// {
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// m_log.Error("Exception stopping timer thread: " + ex.ToString());
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// }
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// }
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// }
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// }
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// #endregion
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// #region Timer read from consoles and fire event
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// private static void timerThreadLoop()
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// {
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// try
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// {
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// while (true)
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// {
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// readConsole();
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// Thread.Sleep(consoleReadIntervalMilliseconds);
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// }
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// }
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// catch (ThreadAbortException) { } // Expected on thread shutdown
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// }
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// private static void readConsole()
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// {
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// try
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// {
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// // Lock so we don't collide with any startup or shutdown
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// lock (Program.AppList)
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// {
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// foreach (AppExecutor app in new ArrayList(Program.AppList.Values))
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// {
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// try
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// {
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// string txt = app.GetStdOutput();
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// // Fire event with received text
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// if (!string.IsNullOrEmpty(txt))
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// Program.FireAppConsoleOutput(app.File, txt);
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// }
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// catch (Exception ex)
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// {
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// m_log.ErrorFormat("Exception reading standard output from \"{0}\": {1}", app.File, ex.ToString());
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// }
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// try
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// {
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// string txt = app.GetStdError();
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// // Fire event with received text
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// if (!string.IsNullOrEmpty(txt))
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// Program.FireAppConsoleOutput(app.File, txt);
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// }
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// catch (Exception ex)
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// {
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// m_log.ErrorFormat("Exception reading standard error from \"{0}\": {1}", app.File, ex.ToString());
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// }
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// }
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// }
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// }
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// finally
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// {
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// }
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// }
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// #endregion
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// #region Read stdOutput and stdError
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// public string GetStdOutput()
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// {
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// return GetStreamData(Output);
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// }
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// public string GetStdError()
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// {
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// return GetStreamData(Error);
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// }
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// private static int num = 0;
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// // Gets any data from StreamReader object, non-blocking
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// private static string GetStreamData(StreamReader sr)
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// {
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// // Can't read?
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// if (!sr.BaseStream.CanRead)
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// return "";
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// // Read a chunk
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// //sr.BaseStream.ReadTimeout = 100;
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// byte[] buffer = new byte[4096];
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// num++;
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// Trace.WriteLine("Start read " + num);
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// int len = sr.BaseStream.Read(buffer, 0, buffer.Length);
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// Trace.WriteLine("End read " + num + ": " + len);
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// // Nothing?
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// if (len <= 0)
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// return "";
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// // Return data
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// StringBuilder sb = new StringBuilder();
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// sb.Append(System.Text.Encoding.ASCII.GetString(buffer, 0, len));
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// //while (sr.Peek() >= 0)
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// //{
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// // sb.Append(Convert.ToChar(sr.Read()));
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// //}
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// return sb.ToString();
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// }
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// #endregion
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// }
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//}
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