GUI for launching grids. Early version, but should work fine.

Will execute all OpenSim services redirect their input/output/errors to the selected "GUI module".
This version has following "GUI modules":
* Windows Forms
* Windows Service (doesn't work yet)
* Console
* TCP daemon

This means that OpenSim can now run in a single console for those who want that.

Console functionallity is not too rich yet, but code/framework is there... more to come. :)
This commit is contained in:
Tedd Hansen
2008-12-06 03:28:34 +00:00
parent b23e82b573
commit f2cbc48a9e
34 changed files with 4274 additions and 0 deletions

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/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using System.Net.Sockets;
using System.Text;
using System.Text.RegularExpressions;
namespace OpenSim.GridLaunch.GUI.Network
{
internal class Client
{
public TcpClient tcpClient;
private byte[] readBuffer = new byte[4096];
private byte[] writeBuffer;
private TCPD tcp;
private string inputData = "";
private object inputDataLock = new object();
public Client(TCPD _tcp, TcpClient Client)
{
tcp = _tcp;
tcpClient = Client;
asyncReadStart();
Write("OpenSim TCP Console GUI");
Write("Use commands /0, /1, /2, etc to switch between applications.");
Write("Type /list for list of applications.");
Write("Anything that doesn't start with a / will be sent to selected application");
Write("type /quit to exit");
}
private void asyncReadStart()
{
tcpClient.GetStream().BeginRead(readBuffer, 0, readBuffer.Length, asyncReadCallBack, null);
}
//private Regex LineExtractor = new Regex("^(.*)$")
private void asyncReadCallBack(IAsyncResult ar)
{
try
{
// Read data
int len = tcpClient.GetStream().EndRead(ar);
// Send it to app
string newData = System.Text.Encoding.ASCII.GetString(readBuffer, 0, len);
//lock (inputDataLock)
//{
inputData += newData;
if (newData.Contains("\n"))
SendInputLines();
//}
// Start it again
asyncReadStart();
}
catch
{
// TODO: Remove client when we get exception
// Temp patch: if exception we don't call asyncReadStart()
}
}
private void SendInputLines()
{
StringBuilder line = new StringBuilder();
foreach (char c in inputData)
{
if (c == 13)
continue;
if (c == 10)
{
Program.WriteLine(tcp.currentApp, line.ToString());
line = new StringBuilder();
continue;
}
line.Append(c);
}
// We'll keep whatever is left over
inputData = line.ToString();
}
public void Write(string Text)
{
writeBuffer = Encoding.ASCII.GetBytes(Text);
tcpClient.GetStream().Write(writeBuffer, 0, writeBuffer.Length);
}
}
}

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/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections;
using System.Collections.Generic;
using System.Net;
using System.Net.Sockets;
using System.Reflection;
using System.Text;
using System.Threading;
using log4net;
namespace OpenSim.GridLaunch.GUI.Network
{
public class TCPD : IGUI, IDisposable
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private List<Client> Clients = new List<Client>();
private readonly int defaultPort = 7998;
private TcpListener tcpListener;
private Thread listenThread;
private Thread clientThread;
private List<string> Apps = new List<string>();
internal string currentApp = "";
private bool quitTyped = false;
public TCPD()
{
Program.AppCreated += Program_AppCreated;
Program.AppRemoved += Program_AppRemoved;
Program.AppConsoleOutput += Program_AppConsoleOutput;
Program.Command.CommandLine += Command_CommandLine;
}
~TCPD()
{
Dispose();
}
private bool isDisposed = false;
///<summary>
///Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources.
///</summary>
///<filterpriority>2</filterpriority>
public void Dispose()
{
if (isDisposed)
return;
isDisposed = true;
tcpd_Stop();
}
public void StartGUI()
{
// We are starting
tcpd_Start();
}
public void StopGUI()
{
// We are stopping
tcpd_Stop();
}
#region GridLaunch Events
private void Command_CommandLine(string application, string command, string arguments)
{
// If command is a number then someone might be trying to change console: /1, /2, etc.
int currentAppNum = 0;
if (int.TryParse(command, out currentAppNum))
if (currentAppNum <= Apps.Count)
{
currentApp = Apps[currentAppNum - 1];
TCPWriteToAll("Changed console to app: " + currentApp + Environment.NewLine);
}
else
TCPWriteToAll("Unable to change to app number: " + currentAppNum + Environment.NewLine);
// Has user typed quit?
if (command.ToLower() == "quit")
quitTyped = true;
// Has user typed /list?
if (command.ToLower() == "list")
{
TCPWriteToAll("/0 Log console");
for (int i = 1; i <= Apps.Count; i++)
{
TCPWriteToAll(string.Format("/{0} {1}", i, Apps[i - 1]));
}
}
}
void Program_AppCreated(string App)
{
TCPWriteToAll("Started: " + App);
if (!Apps.Contains(App))
Apps.Add(App);
}
void Program_AppRemoved(string App)
{
TCPWriteToAll("Stopped: " + App);
if (Apps.Contains(App))
Apps.Remove(App);
}
private void Program_AppConsoleOutput(string App, string Text)
{
TCPWriteToAll(App, Text);
}
#endregion
private void tcpd_Start()
{
listenThread = new Thread(new ThreadStart(ListenForClients));
listenThread.Name = "TCPDThread";
listenThread.IsBackground = true;
listenThread.Start();
while (!quitTyped)
{
Thread.Sleep(500);
}
//clientThread = new Thread(new ThreadStart(ProcessClients));
//clientThread.Name = "TCPClientThread";
//clientThread.IsBackground = true;
////clientThread.Start();
}
private void tcpd_Stop()
{
StopThread(listenThread);
StopThread(clientThread);
}
private void ListenForClients()
{
int Port = 0;
int.TryParse(Program.Settings["TCPPort"], out Port);
if (Port < 1)
Port = defaultPort;
m_log.Info("Starting TCP Server on port " + Port);
this.tcpListener = new TcpListener(IPAddress.Any, Port);
this.tcpListener.Start();
while (true)
{
// Blocks until a client has connected to the server
TcpClient tcpClient = this.tcpListener.AcceptTcpClient();
Client client = new Client(this, tcpClient);
lock (Clients)
{
Clients.Add(client);
}
System.Threading.Thread.Sleep(500);
}
}
private static void StopThread(Thread t)
{
if (t != null)
{
m_log.Debug("Stopping thread " + t.Name);
try
{
if (t.IsAlive)
t.Abort();
t.Join(2000);
t = null;
}
catch (Exception ex)
{
m_log.Error("Exception stopping thread: " + ex.ToString());
}
}
}
private void TCPWriteToAll(string app, string text)
{
TCPWriteToAll(text);
}
private void TCPWriteToAll(string text)
{
foreach (Client c in new ArrayList(Clients))
{
try
{
c.Write(text);
} catch (Exception ex)
{
m_log.Error("Exception writing to TCP: " + ex.ToString());
}
}
}
}
}