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* Refactor: Change previous commits Object methods to SceneObject methods instead, on the basis that this is less likely to cause confusion with c#'s base object type
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@@ -1841,7 +1841,7 @@ namespace OpenSim.Region.Environment.Scenes
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SceneObjectGroup objectGroup = new SceneObjectGroup(m_scene, m_regionHandle, linkPart);
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m_scene.AddObject(objectGroup);
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m_scene.AddSceneObject(objectGroup);
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ScheduleGroupForFullUpdate();
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}
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