* Refactor: Change previous commits Object methods to SceneObject methods instead, on the basis that this is less likely to cause confusion with c#'s base object type

This commit is contained in:
Justin Clarke Casey
2008-05-24 22:45:13 +00:00
parent 79eecd3d25
commit f3067ce6f9
9 changed files with 30 additions and 23 deletions

View File

@@ -126,7 +126,7 @@ namespace OpenSim.Region.Examples.SimpleModule
if (m_parts.Count == 1)
{
m_parts.Remove(m_rootPart.UUID);
m_scene.RemoveObject(this);
m_scene.RemoveSceneObject(this);
remoteClient.SendKillObject(m_regionHandle, m_rootPart.LocalId);
remoteClient.AddMoney(50);
remoteClient.SendChatMessage("KABLAM!!!", 1, AbsolutePosition, "Groupie Groupie", LLUUID.Zero, (byte)ChatSourceType.Object, (byte)ChatAudibleLevel.Fully);