Merge branch 'master' into careminster

Conflicts:
	OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs
	OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
	OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
	OpenSim/Tests/Common/Mock/TestClient.cs
This commit is contained in:
Melanie
2012-03-31 02:18:02 +01:00
34 changed files with 943 additions and 424 deletions

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@@ -0,0 +1,40 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using System.Text;
using OpenMetaverse;
using OpenSim.Framework;
namespace OpenSim.Framework
{
public interface ICallingCardModule
{
UUID CreateCallingCard(UUID userID, UUID creatorID, UUID folderID);
}
}

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@@ -25,14 +25,31 @@
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System.Collections.Generic;
using OpenMetaverse;
using OpenSim.Framework;
using System.Collections.Generic;
using FriendInfo = OpenSim.Services.Interfaces.FriendInfo;
namespace OpenSim.Region.Framework.Interfaces
{
public interface IFriendsModule
{
/// <summary>
/// Are friends cached on this simulator for a particular user?
/// </summary>
/// <param name="userID"></param>
/// <returns></returns>
bool AreFriendsCached(UUID userID);
/// <summary>
/// Get friends from local cache only
/// </summary>
/// <param name="userID"></param>
/// <returns>
/// An empty array if the user has no friends or friends have not been cached.
/// </returns>
FriendInfo[] GetFriendsFromCache(UUID userID);
/// <summary>
/// Add a friendship between two users.
/// </summary>
@@ -55,7 +72,27 @@ namespace OpenSim.Region.Framework.Interfaces
/// <param name="exFriendID"></param>
void RemoveFriendship(IClientAPI client, UUID exFriendID);
uint GetFriendPerms(UUID PrincipalID, UUID FriendID);
/// <summary>
/// Get permissions granted by a friend.
/// </summary>
/// <param name="userID">The user.</param>
/// <param name="friendID">The friend that granted.</param>
/// <returns>The permissions. These come from the FriendRights enum.</returns>
int GetRightsGrantedByFriend(UUID userID, UUID friendID);
/// <summary>
/// Grant permissions for a friend.
/// </summary>
/// <remarks>
/// This includes giving them the ability to see when the user is online and permission to edit the user's
/// objects.
/// Granting lower permissions than the friend currently has will rescind the extra permissions.
/// </remarks>
/// <param name="remoteClient">The user granting the permissions.</param>
/// <param name="friendID">The friend.</param>
/// <param name="perms">These come from the FriendRights enum.</param>
void GrantRights(IClientAPI remoteClient, UUID friendID, int perms);
bool SendFriendsOnlineIfNeeded(IClientAPI client);
}
}
}