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* Based on user reports, it looks like the OS specific settings have been unified as far as tuning (thank heavens).
* If you're experiencing knee bendiness try the windows settings, as the *nix settings seem to now be incorrect. (this update does that, but you may have your own opensim.ini settings active.
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@@ -361,10 +361,10 @@ namespace OpenSim.Region.Physics.OdePlugin
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if (Environment.OSVersion.Platform == PlatformID.Unix)
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{
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avPIDD = physicsconfig.GetFloat("av_pid_derivative_linux", 3200.0f);
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avPIDP = physicsconfig.GetFloat("av_pid_proportional_linux", 1400.0f);
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avStandupTensor = physicsconfig.GetFloat("av_capsule_standup_tensor_linux", 2000000f);
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bodyMotorJointMaxforceTensor = physicsconfig.GetFloat("body_motor_joint_maxforce_tensor_linux", 2f);
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avPIDD = physicsconfig.GetFloat("av_pid_derivative_linux", 2200.0f);
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avPIDP = physicsconfig.GetFloat("av_pid_proportional_linux", 900.0f);
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avStandupTensor = physicsconfig.GetFloat("av_capsule_standup_tensor_linux", 550000f);
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bodyMotorJointMaxforceTensor = physicsconfig.GetFloat("body_motor_joint_maxforce_tensor_linux", 5f);
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}
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else
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{
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