* Based on user reports, it looks like the OS specific settings have been unified as far as tuning (thank heavens).

* If you're experiencing knee bendiness try the windows settings, as the *nix settings seem to now be incorrect.  (this update does that, but you may have your own opensim.ini settings active.
This commit is contained in:
Teravus Ovares
2008-10-13 01:54:13 +00:00
parent 1b639ce367
commit f344f26bd8
2 changed files with 8 additions and 8 deletions

View File

@@ -361,10 +361,10 @@ namespace OpenSim.Region.Physics.OdePlugin
if (Environment.OSVersion.Platform == PlatformID.Unix)
{
avPIDD = physicsconfig.GetFloat("av_pid_derivative_linux", 3200.0f);
avPIDP = physicsconfig.GetFloat("av_pid_proportional_linux", 1400.0f);
avStandupTensor = physicsconfig.GetFloat("av_capsule_standup_tensor_linux", 2000000f);
bodyMotorJointMaxforceTensor = physicsconfig.GetFloat("body_motor_joint_maxforce_tensor_linux", 2f);
avPIDD = physicsconfig.GetFloat("av_pid_derivative_linux", 2200.0f);
avPIDP = physicsconfig.GetFloat("av_pid_proportional_linux", 900.0f);
avStandupTensor = physicsconfig.GetFloat("av_capsule_standup_tensor_linux", 550000f);
bodyMotorJointMaxforceTensor = physicsconfig.GetFloat("body_motor_joint_maxforce_tensor_linux", 5f);
}
else
{