* Made new Framework.Constants class, added RegionSize member.

* Converted all instances of "256" spotted to use RegionSize instead. Some approximations used for border crossings (ie 255.9f) are still using that value, but should be updated to use something based on RegionSize.
* Moving Terrain to a RegionModule, implemented ITerrainChannel and TerrainModule - nonfunctional, but will be soon.
This commit is contained in:
Adam Frisby
2008-02-14 12:16:33 +00:00
parent c0d411f427
commit f3afa68a2a
26 changed files with 276 additions and 111 deletions

View File

@@ -152,7 +152,7 @@ namespace OpenSim.Framework.UserManagement
ErrorReason = "key";
welcomeMessage = "Welcome to OpenSim!";
seedCapability = String.Empty;
home = "{'region_handle':[r" + (1000*256).ToString() + ",r" + (1000*256).ToString() + "], 'position':[r" +
home = "{'region_handle':[r" + (1000*Constants.RegionSize).ToString() + ",r" + (1000*Constants.RegionSize).ToString() + "], 'position':[r" +
userProfile.homepos.X.ToString() + ",r" + userProfile.homepos.Y.ToString() + ",r" +
userProfile.homepos.Z.ToString() + "], 'look_at':[r" + userProfile.homelookat.X.ToString() + ",r" +
userProfile.homelookat.Y.ToString() + ",r" + userProfile.homelookat.Z.ToString() + "]}";
@@ -347,8 +347,8 @@ namespace OpenSim.Framework.UserManagement
responseData["home"] = home;
responseData["look_at"] = lookAt;
responseData["message"] = welcomeMessage;
responseData["region_x"] = (Int32) RegionX*256;
responseData["region_y"] = (Int32) RegionY*256;
responseData["region_x"] = (Int32)RegionX * Constants.RegionSize;
responseData["region_y"] = (Int32)RegionY * Constants.RegionSize;
//responseData["inventory-lib-root"] = new ArrayList(); // todo
@@ -447,8 +447,8 @@ namespace OpenSim.Framework.UserManagement
map["home"] = LLSD.FromString(home);
map["look_at"] = LLSD.FromString(lookAt);
map["message"] = LLSD.FromString(welcomeMessage);
map["region_x"] = LLSD.FromInteger(RegionX * 256);
map["region_y"] = LLSD.FromInteger(RegionY * 256);
map["region_x"] = LLSD.FromInteger(RegionX * Constants.RegionSize);
map["region_y"] = LLSD.FromInteger(RegionY * Constants.RegionSize);
if (m_buddyList != null)
{

View File

@@ -0,0 +1,11 @@
using System;
using System.Collections.Generic;
using System.Text;
namespace OpenSim.Framework
{
public class Constants
{
public const uint RegionSize = 256;
}
}

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@@ -169,7 +169,7 @@ namespace OpenSim.Framework.Data
RegionProfileData simData = new RegionProfileData();
simData.regionLocX = Convert.ToUInt32((string) responseData["region_locx"]);
simData.regionLocY = Convert.ToUInt32((string) responseData["region_locy"]);
simData.regionHandle = Helpers.UIntsToLong((simData.regionLocX*256), (simData.regionLocY*256));
simData.regionHandle = Helpers.UIntsToLong((simData.regionLocX * Constants.RegionSize), (simData.regionLocY * Constants.RegionSize));
simData.serverIP = (string) responseData["sim_ip"];
simData.serverPort = Convert.ToUInt32((string) responseData["sim_port"]);
simData.httpPort = Convert.ToUInt32((string) responseData["http_port"]);
@@ -203,7 +203,7 @@ namespace OpenSim.Framework.Data
RegionProfileData simData = new RegionProfileData();
simData.regionLocX = Convert.ToUInt32((string) responseData["region_locx"]);
simData.regionLocY = Convert.ToUInt32((string) responseData["region_locy"]);
simData.regionHandle = Helpers.UIntsToLong((simData.regionLocX*256), (simData.regionLocY*256));
simData.regionHandle = Helpers.UIntsToLong((simData.regionLocX * Constants.RegionSize), (simData.regionLocY * Constants.RegionSize));
simData.serverIP = (string) responseData["sim_ip"];
simData.serverPort = Convert.ToUInt32((string) responseData["sim_port"]);
simData.httpPort = Convert.ToUInt32((string) responseData["http_port"]);

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@@ -63,8 +63,8 @@ namespace OpenSim.Framework
uint ny = (uint) y;
// Multiply grid coords to get region coords
nx *= 256;
ny *= 256;
nx *= Constants.RegionSize;
ny *= Constants.RegionSize;
// Stuff the IP address in too
nx = (uint) a << 16;
@@ -80,7 +80,7 @@ namespace OpenSim.Framework
/// <param name="y">Grid Y Coordinate</param>
public RegionHandle(uint x, uint y)
{
handle = ((x*256) << 32) | (y*256);
handle = ((x * Constants.RegionSize) << 32) | (y * Constants.RegionSize);
}
/// <summary>

View File

@@ -156,7 +156,7 @@ namespace OpenSim.Framework
public ulong RegionHandle
{
get { return Util.UIntsToLong((RegionLocX*256), (RegionLocY*256)); }
get { return Util.UIntsToLong((RegionLocX * (uint)Constants.RegionSize), (RegionLocY * (uint)Constants.RegionSize)); }
}
}

View File

@@ -155,7 +155,7 @@ namespace OpenSim.Framework
public ulong RegionHandle
{
get { return Util.UIntsToLong((RegionLocX*256), (RegionLocY*256)); }
get { return Util.UIntsToLong((RegionLocX * (uint)Constants.RegionSize), (RegionLocY * (uint)Constants.RegionSize)); }
}
}
}

View File

@@ -70,7 +70,7 @@ namespace OpenSim.Framework
/// </summary>
public ulong homeRegion
{
get { return Helpers.UIntsToLong((homeRegionX*256), (homeRegionY*256)); }
get { return Helpers.UIntsToLong((homeRegionX * (uint)Constants.RegionSize), (homeRegionY * (uint)Constants.RegionSize)); }
set
{
homeRegionX = (uint) (value >> 40);