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* Make it possible to store creator strings in user inventory items as well as UUIDs
* All existing functionality should be unaffected. * Database schemas have not been changed.
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@@ -3368,7 +3368,7 @@ namespace OpenSim.Region.Framework.Scenes
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CommsManager.AssetCache.AddAsset(asset);
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InventoryItemBase item = new InventoryItemBase();
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item.Creator = part.CreatorID;
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item.CreatorId = part.CreatorID.ToString();
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item.ID = UUID.Random();
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item.Owner = remoteClient.AgentId;
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