* Make it possible to store creator strings in user inventory items as well as UUIDs

* All existing functionality should be unaffected.
* Database schemas have not been changed.
This commit is contained in:
Justin Clarke Casey
2009-04-08 17:50:57 +00:00
parent 8d8c45b659
commit f3c7298fc5
21 changed files with 98 additions and 75 deletions

View File

@@ -3368,7 +3368,7 @@ namespace OpenSim.Region.Framework.Scenes
CommsManager.AssetCache.AddAsset(asset);
InventoryItemBase item = new InventoryItemBase();
item.Creator = part.CreatorID;
item.CreatorId = part.CreatorID.ToString();
item.ID = UUID.Random();
item.Owner = remoteClient.AgentId;