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* Make it possible to store creator strings in user inventory items as well as UUIDs
* All existing functionality should be unaffected. * Database schemas have not been changed.
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@@ -151,7 +151,7 @@ namespace OpenSim.Region.Framework.Scenes
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taskItem.Name = item.Name;
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taskItem.Description = item.Description;
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taskItem.OwnerID = part.OwnerID; // Transfer ownership
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taskItem.CreatorID = item.Creator;
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taskItem.CreatorID = item.CreatorIdAsUuid;
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taskItem.Type = item.AssetType;
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taskItem.InvType = item.InvType;
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