Convergence is almost complete. This brings the diff between the API to < 10k

and makes it use a common set of types in both engine. Fixes the issues with
running both engines and HTTP requests / listens / timers etc..
Also fixes a couple of minor Scene issues and a CTB by nullref.
This commit is contained in:
Melanie Thielker
2008-09-25 05:13:44 +00:00
parent 5edaddce6d
commit f3c8963c86
30 changed files with 388 additions and 1721 deletions

View File

@@ -502,7 +502,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP
// horribly tangly. Hopefully it should be possible to greatly simplify it.
if (shutdownCircuit)
{
OnConnectionClosed(this);
if (OnConnectionClosed != null)
OnConnectionClosed(this);
}
else
{