mirror of
https://github.com/opensim/opensim.git
synced 2026-08-11 03:45:35 +08:00
Convergence is almost complete. This brings the diff between the API to < 10k
and makes it use a common set of types in both engine. Fixes the issues with running both engines and HTTP requests / listens / timers etc.. Also fixes a couple of minor Scene issues and a CTB by nullref.
This commit is contained in:
@@ -54,47 +54,47 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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public IEventReceiver m_ScriptEngine;
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private IScene m_Scene;
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private static Dictionary<IScene, Dataserver> m_Dataserver =
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new Dictionary<IScene, Dataserver>();
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private static Dictionary<IScene, Timer> m_Timer =
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new Dictionary<IScene, Timer>();
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private static Dictionary<IScene, Listener> m_Listener =
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new Dictionary<IScene, Listener>();
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private static Dictionary<IScene, HttpRequest> m_HttpRequest =
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new Dictionary<IScene, HttpRequest>();
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private static Dictionary<IScene, SensorRepeat> m_SensorRepeat =
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new Dictionary<IScene, SensorRepeat>();
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private static Dictionary<IScene, XmlRequest> m_XmlRequest =
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new Dictionary<IScene, XmlRequest>();
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private static Dictionary<IEventReceiver, Dataserver> m_Dataserver =
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new Dictionary<IEventReceiver, Dataserver>();
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private static Dictionary<IEventReceiver, Timer> m_Timer =
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new Dictionary<IEventReceiver, Timer>();
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private static Dictionary<IEventReceiver, Listener> m_Listener =
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new Dictionary<IEventReceiver, Listener>();
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private static Dictionary<IEventReceiver, HttpRequest> m_HttpRequest =
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new Dictionary<IEventReceiver, HttpRequest>();
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private static Dictionary<IEventReceiver, SensorRepeat> m_SensorRepeat =
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new Dictionary<IEventReceiver, SensorRepeat>();
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private static Dictionary<IEventReceiver, XmlRequest> m_XmlRequest =
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new Dictionary<IEventReceiver, XmlRequest>();
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public Dataserver DataserverPlugin
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{
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get { return m_Dataserver[m_Scene]; }
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get { return m_Dataserver[m_ScriptEngine]; }
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}
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public Timer TimerPlugin
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{
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get { return m_Timer[m_Scene]; }
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get { return m_Timer[m_ScriptEngine]; }
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}
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public HttpRequest HttpRequestPlugin
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{
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get { return m_HttpRequest[m_Scene]; }
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get { return m_HttpRequest[m_ScriptEngine]; }
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}
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public Listener ListenerPlugin
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{
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get { return m_Listener[m_Scene]; }
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get { return m_Listener[m_ScriptEngine]; }
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}
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public SensorRepeat SensorRepeatPlugin
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{
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get { return m_SensorRepeat[m_Scene]; }
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get { return m_SensorRepeat[m_ScriptEngine]; }
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}
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public XmlRequest XmlRequestPlugin
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{
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get { return m_XmlRequest[m_Scene]; }
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get { return m_XmlRequest[m_ScriptEngine]; }
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}
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public IEventReceiver[] ScriptEngines
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@@ -107,26 +107,27 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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m_ScriptEngine = _ScriptEngine;
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m_Scene = m_ScriptEngine.World;
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if (m_Scenes.Count == 0)
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ReadConfig();
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if (!m_Scenes.Contains(m_Scene))
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m_Scenes.Add(m_Scene);
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if (!m_ScriptEngines.Contains(m_ScriptEngine))
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m_ScriptEngines.Add(m_ScriptEngine);
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ReadConfig();
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// Create instances of all plugins
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if (!m_Dataserver.ContainsKey(m_Scene))
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m_Dataserver[m_Scene] = new Dataserver(this);
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if (!m_Timer.ContainsKey(m_Scene))
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m_Timer[m_Scene] = new Timer(this);
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if (!m_HttpRequest.ContainsKey(m_Scene))
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m_HttpRequest[m_Scene] = new HttpRequest(this);
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if (!m_Listener.ContainsKey(m_Scene))
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m_Listener[m_Scene] = new Listener(this);
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if (!m_SensorRepeat.ContainsKey(m_Scene))
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m_SensorRepeat[m_Scene] = new SensorRepeat(this);
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if (!m_XmlRequest.ContainsKey(m_Scene))
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m_XmlRequest[m_Scene] = new XmlRequest(this);
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if (!m_Dataserver.ContainsKey(m_ScriptEngine))
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m_Dataserver[m_ScriptEngine] = new Dataserver(this);
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if (!m_Timer.ContainsKey(m_ScriptEngine))
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m_Timer[m_ScriptEngine] = new Timer(this);
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if (!m_HttpRequest.ContainsKey(m_ScriptEngine))
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m_HttpRequest[m_ScriptEngine] = new HttpRequest(this);
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if (!m_Listener.ContainsKey(m_ScriptEngine))
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m_Listener[m_ScriptEngine] = new Listener(this);
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if (!m_SensorRepeat.ContainsKey(m_ScriptEngine))
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m_SensorRepeat[m_ScriptEngine] = new SensorRepeat(this);
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if (!m_XmlRequest.ContainsKey(m_ScriptEngine))
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m_XmlRequest[m_ScriptEngine] = new XmlRequest(this);
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StartThread();
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}
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@@ -145,7 +146,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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}
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}
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public void ReadConfig()
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private void ReadConfig()
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{
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// cmdHandlerThreadCycleSleepms = m_ScriptEngine.Config.GetInt("AsyncLLCommandLoopms", 100);
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// TODO: Make this sane again
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@@ -195,18 +196,23 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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private static void DoOneCmdHandlerPass()
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{
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foreach (IScene s in m_Scenes)
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// Check Listeners
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m_Listener[m_ScriptEngines[0]].CheckListeners();
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// Check HttpRequests
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m_HttpRequest[m_ScriptEngines[0]].CheckHttpRequests();
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// Check XMLRPCRequests
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m_XmlRequest[m_ScriptEngines[0]].CheckXMLRPCRequests();
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foreach (IEventReceiver s in m_ScriptEngines)
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{
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// Check timers
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m_Timer[s].CheckTimerEvents();
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// Check HttpRequests
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m_HttpRequest[s].CheckHttpRequests();
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// Check XMLRPCRequests
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m_XmlRequest[s].CheckXMLRPCRequests();
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// Check Listeners
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m_Listener[s].CheckListeners();
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// Check Sensors
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m_SensorRepeat[s].CheckSenseRepeaterEvents();
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// Check dataserver
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m_Dataserver[s].ExpireRequests();
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}
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@@ -217,38 +223,38 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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/// </summary>
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/// <param name="localID"></param>
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/// <param name="itemID"></param>
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public static void RemoveScript(IScene scene, uint localID, UUID itemID)
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public static void RemoveScript(IEventReceiver engine, uint localID, UUID itemID)
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{
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// Remove a specific script
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// Remove dataserver events
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m_Dataserver[scene].RemoveEvents(localID, itemID);
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m_Dataserver[engine].RemoveEvents(localID, itemID);
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// Remove from: Timers
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m_Timer[scene].UnSetTimerEvents(localID, itemID);
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m_Timer[engine].UnSetTimerEvents(localID, itemID);
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// Remove from: HttpRequest
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IHttpRequests iHttpReq =
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scene.RequestModuleInterface<IHttpRequests>();
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engine.World.RequestModuleInterface<IHttpRequests>();
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iHttpReq.StopHttpRequest(localID, itemID);
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IWorldComm comms = scene.RequestModuleInterface<IWorldComm>();
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IWorldComm comms = engine.World.RequestModuleInterface<IWorldComm>();
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comms.DeleteListener(itemID);
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IXMLRPC xmlrpc = scene.RequestModuleInterface<IXMLRPC>();
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IXMLRPC xmlrpc = engine.World.RequestModuleInterface<IXMLRPC>();
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xmlrpc.DeleteChannels(itemID);
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xmlrpc.CancelSRDRequests(itemID);
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// Remove Sensors
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m_SensorRepeat[scene].UnSetSenseRepeaterEvents(localID, itemID);
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m_SensorRepeat[engine].UnSetSenseRepeaterEvents(localID, itemID);
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}
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public static Object[] GetSerializationData(IScene scene, UUID itemID)
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public static Object[] GetSerializationData(IEventReceiver engine, UUID itemID)
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{
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List<Object> data = new List<Object>();
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Object[] listeners=m_Listener[scene].GetSerializationData(itemID);
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Object[] listeners=m_Listener[engine].GetSerializationData(itemID);
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if (listeners.Length > 0)
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{
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data.Add("listener");
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@@ -256,7 +262,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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data.AddRange(listeners);
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}
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Object[] timers=m_Timer[scene].GetSerializationData(itemID);
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Object[] timers=m_Timer[engine].GetSerializationData(itemID);
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if (timers.Length > 0)
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{
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data.Add("timer");
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@@ -264,7 +270,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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data.AddRange(timers);
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}
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Object[] sensors=m_SensorRepeat[scene].GetSerializationData(itemID);
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Object[] sensors=m_SensorRepeat[engine].GetSerializationData(itemID);
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if (sensors.Length > 0)
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{
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data.Add("sensor");
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@@ -275,7 +281,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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return data.ToArray();
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}
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public static void CreateFromData(IScene scene, uint localID,
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public static void CreateFromData(IEventReceiver engine, uint localID,
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UUID itemID, UUID hostID, Object[] data)
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{
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int idx = 0;
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@@ -297,15 +303,15 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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switch (type)
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{
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case "listener":
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m_Listener[scene].CreateFromData(localID, itemID,
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m_Listener[engine].CreateFromData(localID, itemID,
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hostID, item);
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break;
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case "timer":
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m_Timer[scene].CreateFromData(localID, itemID,
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m_Timer[engine].CreateFromData(localID, itemID,
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hostID, item);
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break;
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case "sensor":
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m_SensorRepeat[scene].CreateFromData(localID,
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m_SensorRepeat[engine].CreateFromData(localID,
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itemID, hostID, item);
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break;
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}
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@@ -58,7 +58,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins
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while (httpInfo != null)
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{
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//m_ScriptEngine.Log.Info("[AsyncLSL]:" + httpInfo.response_body + httpInfo.status);
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//System.Console.WriteLine("[AsyncLSL]:" + httpInfo.response_body + httpInfo.status);
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// Deliver data to prim's remote_data handler
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//
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@@ -77,7 +77,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins
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new LSL_Types.LSLString(httpInfo.response_body)
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};
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foreach (IScriptEngine e in m_CmdManager.ScriptEngines)
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foreach (IEventReceiver e in m_CmdManager.ScriptEngines)
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{
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if (e.PostObjectEvent(httpInfo.localID,
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new EventParams("http_response",
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@@ -29,6 +29,7 @@ using System;
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using OpenMetaverse;
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using OpenSim.Region.Environment.Interfaces;
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using OpenSim.Region.Environment.Modules.Scripting.WorldComm;
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using OpenSim.Region.ScriptEngine.Interfaces;
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using OpenSim.Region.ScriptEngine.Shared;
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using OpenSim.Region.ScriptEngine.Shared.Api;
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@@ -66,10 +67,13 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins
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new LSL_Types.LSLString(lInfo.GetMessage())
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};
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m_CmdManager.m_ScriptEngine.PostScriptEvent(
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lInfo.GetItemID(), new EventParams(
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"listen", resobj,
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new DetectParams[0]));
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foreach (IEventReceiver e in m_CmdManager.ScriptEngines)
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{
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e.PostScriptEvent(
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lInfo.GetItemID(), new EventParams(
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"listen", resobj,
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new DetectParams[0]));
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}
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}
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}
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}
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@@ -156,28 +156,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins
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SensorSweep(ts);
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}
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public LSL_Types.list GetSensorList(uint m_localID, UUID m_itemID)
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{
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lock (SenseLock)
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{
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Dictionary<UUID, LSL_Types.list> Obj = null;
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if (!SenseEvents.TryGetValue(m_localID, out Obj))
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{
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return null;
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}
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lock (Obj)
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{
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// Get script
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LSL_Types.list SenseList = null;
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if (!Obj.TryGetValue(m_itemID, out SenseList))
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{
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return null;
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}
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return SenseList;
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}
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}
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}
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private void SensorSweep(SenseRepeatClass ts)
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{
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SceneObjectPart SensePoint = ts.host;
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@@ -108,7 +108,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins
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// Time has passed?
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if (ts.next < DateTime.Now.Ticks)
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{
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// Console.WriteLine("Time has passed: Now: " + DateTime.Now.Ticks + ", Passed: " + ts.next);
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//Console.WriteLine("Time has passed: Now: " + DateTime.Now.Ticks + ", Passed: " + ts.next);
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// Add it to queue
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m_CmdManager.m_ScriptEngine.PostScriptEvent(ts.itemID,
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new EventParams("timer", new Object[0],
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@@ -71,7 +71,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins
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new LSL_Types.LSLString(rInfo.GetStrVal())
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};
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foreach (IScriptEngine e in m_CmdManager.ScriptEngines)
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foreach (IEventReceiver e in m_CmdManager.ScriptEngines)
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{
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if (e.PostScriptEvent(
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rInfo.GetItemID(), new EventParams(
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@@ -100,7 +100,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins
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new LSL_Types.LSLString(srdInfo.sdata)
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};
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foreach (IScriptEngine e in m_CmdManager.ScriptEngines)
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foreach (IEventReceiver e in m_CmdManager.ScriptEngines)
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{
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if (e.PostScriptEvent(
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srdInfo.m_itemID, new EventParams(
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@@ -246,7 +246,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
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ScriptSerializer.Deserialize(xml, this);
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AsyncCommandManager.CreateFromData(m_Engine.World,
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AsyncCommandManager.CreateFromData(m_Engine,
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m_LocalID, m_ItemID, m_ObjectID,
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PluginData);
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@@ -336,7 +336,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
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public void DestroyScriptInstance()
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{
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ReleaseControls();
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AsyncCommandManager.RemoveScript(m_Engine.World, m_LocalID, m_ItemID);
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AsyncCommandManager.RemoveScript(m_Engine, m_LocalID, m_ItemID);
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}
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public void RemoveState()
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@@ -554,7 +554,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
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// m_Engine.Log.DebugFormat("[Script] Script {0}.{1} state set to {2}",
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// m_PrimName, m_ScriptName, data.Params[0].ToString());
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m_State=data.Params[0].ToString();
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AsyncCommandManager.RemoveScript(m_Engine.World,
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AsyncCommandManager.RemoveScript(m_Engine,
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m_LocalID, m_ItemID);
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SceneObjectPart part = m_Engine.World.GetSceneObjectPart(
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@@ -690,7 +690,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
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SceneObjectPart part=m_Engine.World.GetSceneObjectPart(m_LocalID);
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part.GetInventoryItem(m_ItemID).PermsMask = 0;
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part.GetInventoryItem(m_ItemID).PermsGranter = UUID.Zero;
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AsyncCommandManager.RemoveScript(m_Engine.World, m_LocalID, m_ItemID);
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AsyncCommandManager.RemoveScript(m_Engine, m_LocalID, m_ItemID);
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m_EventQueue.Clear();
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m_Script.ResetVars();
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m_State = "default";
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@@ -715,7 +715,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
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SceneObjectPart part=m_Engine.World.GetSceneObjectPart(m_LocalID);
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part.GetInventoryItem(m_ItemID).PermsMask = 0;
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part.GetInventoryItem(m_ItemID).PermsGranter = UUID.Zero;
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AsyncCommandManager.RemoveScript(m_Engine.World, m_LocalID, m_ItemID);
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AsyncCommandManager.RemoveScript(m_Engine, m_LocalID, m_ItemID);
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m_EventQueue.Clear();
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m_Script.ResetVars();
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@@ -772,7 +772,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
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return;
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}
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PluginData = AsyncCommandManager.GetSerializationData(m_Engine.World, m_ItemID);
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PluginData = AsyncCommandManager.GetSerializationData(m_Engine, m_ItemID);
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string xml = ScriptSerializer.Serialize(this);
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