Convergence is almost complete. This brings the diff between the API to < 10k

and makes it use a common set of types in both engine. Fixes the issues with
running both engines and HTTP requests / listens / timers etc..
Also fixes a couple of minor Scene issues and a CTB by nullref.
This commit is contained in:
Melanie Thielker
2008-09-25 05:13:44 +00:00
parent 5edaddce6d
commit f3c8963c86
30 changed files with 388 additions and 1721 deletions

View File

@@ -71,7 +71,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins
new LSL_Types.LSLString(rInfo.GetStrVal())
};
foreach (IScriptEngine e in m_CmdManager.ScriptEngines)
foreach (IEventReceiver e in m_CmdManager.ScriptEngines)
{
if (e.PostScriptEvent(
rInfo.GetItemID(), new EventParams(
@@ -100,7 +100,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins
new LSL_Types.LSLString(srdInfo.sdata)
};
foreach (IScriptEngine e in m_CmdManager.ScriptEngines)
foreach (IEventReceiver e in m_CmdManager.ScriptEngines)
{
if (e.PostScriptEvent(
srdInfo.m_itemID, new EventParams(