Convergence is almost complete. This brings the diff between the API to < 10k

and makes it use a common set of types in both engine. Fixes the issues with
running both engines and HTTP requests / listens / timers etc..
Also fixes a couple of minor Scene issues and a CTB by nullref.
This commit is contained in:
Melanie Thielker
2008-09-25 05:13:44 +00:00
parent 5edaddce6d
commit f3c8963c86
30 changed files with 388 additions and 1721 deletions

View File

@@ -246,7 +246,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
ScriptSerializer.Deserialize(xml, this);
AsyncCommandManager.CreateFromData(m_Engine.World,
AsyncCommandManager.CreateFromData(m_Engine,
m_LocalID, m_ItemID, m_ObjectID,
PluginData);
@@ -336,7 +336,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
public void DestroyScriptInstance()
{
ReleaseControls();
AsyncCommandManager.RemoveScript(m_Engine.World, m_LocalID, m_ItemID);
AsyncCommandManager.RemoveScript(m_Engine, m_LocalID, m_ItemID);
}
public void RemoveState()
@@ -554,7 +554,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
// m_Engine.Log.DebugFormat("[Script] Script {0}.{1} state set to {2}",
// m_PrimName, m_ScriptName, data.Params[0].ToString());
m_State=data.Params[0].ToString();
AsyncCommandManager.RemoveScript(m_Engine.World,
AsyncCommandManager.RemoveScript(m_Engine,
m_LocalID, m_ItemID);
SceneObjectPart part = m_Engine.World.GetSceneObjectPart(
@@ -690,7 +690,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
SceneObjectPart part=m_Engine.World.GetSceneObjectPart(m_LocalID);
part.GetInventoryItem(m_ItemID).PermsMask = 0;
part.GetInventoryItem(m_ItemID).PermsGranter = UUID.Zero;
AsyncCommandManager.RemoveScript(m_Engine.World, m_LocalID, m_ItemID);
AsyncCommandManager.RemoveScript(m_Engine, m_LocalID, m_ItemID);
m_EventQueue.Clear();
m_Script.ResetVars();
m_State = "default";
@@ -715,7 +715,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
SceneObjectPart part=m_Engine.World.GetSceneObjectPart(m_LocalID);
part.GetInventoryItem(m_ItemID).PermsMask = 0;
part.GetInventoryItem(m_ItemID).PermsGranter = UUID.Zero;
AsyncCommandManager.RemoveScript(m_Engine.World, m_LocalID, m_ItemID);
AsyncCommandManager.RemoveScript(m_Engine, m_LocalID, m_ItemID);
m_EventQueue.Clear();
m_Script.ResetVars();
@@ -772,7 +772,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
return;
}
PluginData = AsyncCommandManager.GetSerializationData(m_Engine.World, m_ItemID);
PluginData = AsyncCommandManager.GetSerializationData(m_Engine, m_ItemID);
string xml = ScriptSerializer.Serialize(this);