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https://github.com/opensim/opensim.git
synced 2026-05-20 15:25:47 +08:00
patch and files from mantis #1630, Thanks Melanie
This commit is contained in:
@@ -54,6 +54,7 @@ namespace OpenSim.Data.MySQL
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private const string m_landSelect = "select * from land";
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private const string m_landAccessListSelect = "select * from landaccesslist";
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private const string m_regionBanListSelect = "select * from regionban";
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private const string m_regionSettingsSelect = "select * from regionsettings";
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/// <summary>
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@@ -70,6 +71,7 @@ namespace OpenSim.Data.MySQL
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private MySqlDataAdapter m_landDataAdapter;
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private MySqlDataAdapter m_landAccessListDataAdapter;
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private MySqlDataAdapter m_regionBanListDataAdapter;
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private MySqlDataAdapter m_regionSettingsDataAdapter;
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private DataTable m_primTable;
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private DataTable m_shapeTable;
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@@ -78,6 +80,7 @@ namespace OpenSim.Data.MySQL
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private DataTable m_landTable;
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private DataTable m_landAccessListTable;
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private DataTable m_regionBanListTable;
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private DataTable m_regionSettingsTable;
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/// <value>Temporary attribute while this is experimental</value>
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private bool persistPrimInventories;
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@@ -134,6 +137,8 @@ namespace OpenSim.Data.MySQL
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MySqlCommand regionBanListSelectCmd = new MySqlCommand(m_regionBanListSelect, m_connection);
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m_regionBanListDataAdapter = new MySqlDataAdapter(regionBanListSelectCmd);
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MySqlCommand regionSettingsSelectCmd = new MySqlCommand(m_regionSettingsSelect, m_connection);
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m_regionSettingsDataAdapter = new MySqlDataAdapter(regionSettingsSelectCmd);
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lock (m_dataSet)
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{
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@@ -175,6 +180,11 @@ namespace OpenSim.Data.MySQL
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m_dataSet.Tables.Add(m_regionBanListTable);
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SetupRegionBanCommands(m_regionBanListDataAdapter, m_connection);
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m_regionBanListDataAdapter.Fill(m_regionBanListTable);
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m_regionSettingsTable = createRegionSettingsTable();
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m_dataSet.Tables.Add(m_regionSettingsTable);
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SetupRegionSettingsCommands(m_regionSettingsDataAdapter, m_connection);
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m_regionSettingsDataAdapter.Fill(m_regionSettingsTable);
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}
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}
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/// <summary>
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@@ -640,6 +650,41 @@ namespace OpenSim.Data.MySQL
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}
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}
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public RegionSettings LoadRegionSettings(LLUUID regionUUID)
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{
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lock(m_dataSet)
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{
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DataTable regionsettings = m_regionSettingsTable;
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string searchExp = "regionUUID = '" + regionUUID.ToString() + "'";
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DataRow[] rawsettings = regionsettings.Select(searchExp);
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if(rawsettings.Length == 0)
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return null;
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DataRow row = rawsettings[0];
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return buildRegionSettings(row);
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}
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}
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public void StoreRegionSettings(RegionSettings rs)
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{
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lock (m_dataSet)
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{
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DataTable regionsettings = m_dataSet.Tables["regionsettings"];
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DataRow settingsRow = regionsettings.Rows.Find(rs.RegionUUID.ToString());
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if (settingsRow == null)
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{
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settingsRow = regionsettings.NewRow();
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fillRegionSettingsRow(settingsRow, rs);
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regionsettings.Rows.Add(settingsRow);
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}
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else
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{
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fillRegionSettingsRow(settingsRow, rs);
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}
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}
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}
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/// <summary>
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/// Load (fetch?) a region banlist
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/// </summary>
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@@ -838,6 +883,49 @@ namespace OpenSim.Data.MySQL
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return terrain;
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}
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/// <summary>
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/// Create the "regionsettings" table
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/// </summary>
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/// <returns></returns>
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private static DataTable createRegionSettingsTable()
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{
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DataTable regionsettings = new DataTable("regionsettings");
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createCol(regionsettings, "regionUUID", typeof(String));
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createCol(regionsettings, "block_terraform", typeof (Int32));
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createCol(regionsettings, "block_fly", typeof (Int32));
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createCol(regionsettings, "allow_damage", typeof (Int32));
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createCol(regionsettings, "restrict_pushing", typeof (Int32));
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createCol(regionsettings, "allow_land_resell", typeof (Int32));
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createCol(regionsettings, "allow_land_join_divide", typeof (Int32));
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createCol(regionsettings, "block_show_in_search", typeof (Int32));
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createCol(regionsettings, "agent_limit", typeof (Int32));
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createCol(regionsettings, "object_bonus", typeof (Double));
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createCol(regionsettings, "maturity", typeof (Int32));
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createCol(regionsettings, "disable_scripts", typeof (Int32));
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createCol(regionsettings, "disable_collisions", typeof (Int32));
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createCol(regionsettings, "disable_physics", typeof (Int32));
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createCol(regionsettings, "terrain_texture_1", typeof(String));
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createCol(regionsettings, "terrain_texture_2", typeof(String));
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createCol(regionsettings, "terrain_texture_3", typeof(String));
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createCol(regionsettings, "terrain_texture_4", typeof(String));
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createCol(regionsettings, "elevation_1_nw", typeof (Double));
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createCol(regionsettings, "elevation_2_nw", typeof (Double));
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createCol(regionsettings, "elevation_1_ne", typeof (Double));
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createCol(regionsettings, "elevation_2_ne", typeof (Double));
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createCol(regionsettings, "elevation_1_se", typeof (Double));
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createCol(regionsettings, "elevation_2_se", typeof (Double));
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createCol(regionsettings, "elevation_1_sw", typeof (Double));
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createCol(regionsettings, "elevation_2_sw", typeof (Double));
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createCol(regionsettings, "water_height", typeof (Double));
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createCol(regionsettings, "terrain_raise_limit", typeof (Double));
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createCol(regionsettings, "terrain_lower_limit", typeof (Double));
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createCol(regionsettings, "use_estate_sun", typeof (Int32));
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createCol(regionsettings, "fixed_sun", typeof (Int32));
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createCol(regionsettings, "sun_position", typeof (Double));
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createCol(regionsettings, "covenant", typeof(String));
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return regionsettings;
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}
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/// <summary>
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/// Create the "regionban" table
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/// </summary>
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@@ -1205,6 +1293,47 @@ namespace OpenSim.Data.MySQL
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return taskItem;
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}
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private static RegionSettings buildRegionSettings(DataRow row)
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{
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RegionSettings newSettings = new RegionSettings();
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newSettings.RegionUUID = new LLUUID((string) row["regionUUID"]);
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newSettings.BlockTerraform = Convert.ToBoolean(row["block_terraform"]);
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newSettings.AllowDamage = Convert.ToBoolean(row["allow_damage"]);
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newSettings.BlockFly = Convert.ToBoolean(row["block_fly"]);
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newSettings.RestrictPushing = Convert.ToBoolean(row["restrict_pushing"]);
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newSettings.AllowLandResell = Convert.ToBoolean(row["allow_land_resell"]);
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newSettings.AllowLandJoinDivide = Convert.ToBoolean(row["allow_land_join_divide"]);
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newSettings.BlockShowInSearch = Convert.ToBoolean(row["block_show_in_search"]);
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newSettings.AgentLimit = Convert.ToInt32(row["agent_limit"]);
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newSettings.ObjectBonus = Convert.ToDouble(row["object_bonus"]);
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newSettings.Maturity = Convert.ToInt32(row["maturity"]);
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newSettings.DisableScripts = Convert.ToBoolean(row["disable_scripts"]);
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newSettings.DisableCollisions = Convert.ToBoolean(row["disable_collisions"]);
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newSettings.DisablePhysics = Convert.ToBoolean(row["disable_physics"]);
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newSettings.TerrainTexture1 = new LLUUID((String) row["terrain_texture_1"]);
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newSettings.TerrainTexture2 = new LLUUID((String) row["terrain_texture_2"]);
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newSettings.TerrainTexture3 = new LLUUID((String) row["terrain_texture_3"]);
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newSettings.TerrainTexture4 = new LLUUID((String) row["terrain_texture_4"]);
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newSettings.Elevation1NW = Convert.ToDouble(row["elevation_1_nw"]);
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newSettings.Elevation2NW = Convert.ToDouble(row["elevation_2_nw"]);
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newSettings.Elevation1NE = Convert.ToDouble(row["elevation_1_ne"]);
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newSettings.Elevation2NE = Convert.ToDouble(row["elevation_2_ne"]);
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newSettings.Elevation1SE = Convert.ToDouble(row["elevation_1_se"]);
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newSettings.Elevation2SE = Convert.ToDouble(row["elevation_2_se"]);
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newSettings.Elevation1SW = Convert.ToDouble(row["elevation_1_sw"]);
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newSettings.Elevation2SW = Convert.ToDouble(row["elevation_2_sw"]);
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newSettings.WaterHeight = Convert.ToDouble(row["water_height"]);
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newSettings.TerrainRaiseLimit = Convert.ToDouble(row["terrain_raise_limit"]);
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newSettings.TerrainLowerLimit = Convert.ToDouble(row["terrain_lower_limit"]);
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newSettings.UseEstateSun = Convert.ToBoolean(row["use_estate_sun"]);
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newSettings.FixedSun = Convert.ToBoolean(row["fixed_sun"]);
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newSettings.SunPosition = Convert.ToDouble(row["sun_position"]);
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newSettings.Covenant = new LLUUID((String) row["covenant"]);
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return newSettings;
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}
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/// <summary>
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///
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/// </summary>
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@@ -1422,6 +1551,46 @@ namespace OpenSim.Data.MySQL
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row["flags"] = taskItem.Flags;
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}
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/// <summary>
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///
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/// </summary>
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private static void fillRegionSettingsRow(DataRow row, RegionSettings settings)
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{
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row["regionUUID"] = settings.RegionUUID.ToString();
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row["block_terraform"] = settings.BlockTerraform;
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row["block_fly"] = settings.BlockFly;
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row["allow_damage"] = settings.AllowDamage;
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row["restrict_pushing"] = settings.RestrictPushing;
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row["allow_land_resell"] = settings.AllowLandResell;
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row["allow_land_join_divide"] = settings.AllowLandJoinDivide;
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row["block_show_in_search"] = settings.BlockShowInSearch;
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row["agent_limit"] = settings.AgentLimit;
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row["object_bonus"] = settings.ObjectBonus;
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row["maturity"] = settings.Maturity;
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row["disable_scripts"] = settings.DisableScripts;
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row["disable_collisions"] = settings.DisableCollisions;
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row["disable_physics"] = settings.DisablePhysics;
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row["terrain_texture_1"] = settings.TerrainTexture1.ToString();
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row["terrain_texture_2"] = settings.TerrainTexture2.ToString();
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row["terrain_texture_3"] = settings.TerrainTexture3.ToString();
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row["terrain_texture_4"] = settings.TerrainTexture4.ToString();
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row["elevation_1_nw"] = settings.Elevation1NW;
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row["elevation_2_nw"] = settings.Elevation2NW;
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row["elevation_1_ne"] = settings.Elevation1NE;
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row["elevation_2_ne"] = settings.Elevation2NE;
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row["elevation_1_se"] = settings.Elevation1SE;
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row["elevation_2_se"] = settings.Elevation2SE;
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row["elevation_1_sw"] = settings.Elevation1SW;
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row["elevation_2_sw"] = settings.Elevation2SW;
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row["water_height"] = settings.WaterHeight;
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row["terrain_raise_limit"] = settings.TerrainRaiseLimit;
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row["terrain_lower_limit"] = settings.TerrainLowerLimit;
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row["use_estate_sun"] = settings.UseEstateSun;
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row["fixed_sun"] = settings.FixedSun;
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row["sun_position"] = settings.SunPosition;
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row["covenant"] = settings.Covenant.ToString();
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}
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/// <summary>
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///
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/// </summary>
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@@ -1865,6 +2034,20 @@ namespace OpenSim.Data.MySQL
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da.DeleteCommand = delete;
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}
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private void SetupRegionSettingsCommands(MySqlDataAdapter da, MySqlConnection conn)
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{
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da.InsertCommand = createInsertCommand("regionsettings", m_regionSettingsTable);
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da.InsertCommand.Connection = conn;
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da.UpdateCommand = createUpdateCommand("regionsettings", "regionUUID = ?regionUUID", m_regionSettingsTable);
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da.UpdateCommand.Connection = conn;
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MySqlCommand delete = new MySqlCommand("delete from regionsettings where regionUUID = ?regionUUID");
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delete.Parameters.Add(createMySqlParameter("regionUUID", typeof(String)));
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delete.Connection = conn;
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da.DeleteCommand = delete;
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}
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/// <summary>
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///
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/// </summary>
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