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refactor: break out attachment position change code in Scene.UpdatePrimPosition() and move into AttachmentsModule
This allows region modules to change attachment positions.
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@@ -131,5 +131,13 @@ namespace OpenSim.Region.Framework.Interfaces
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/// A <see cref="IClientAPI"/>
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/// </param>
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void ShowDetachInUserInventory(UUID itemID, IClientAPI remoteClient);
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/// <summary>
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/// Update the position of an attachment
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/// </summary>
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/// <param name="client"></param>
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/// <param name="sog"></param>
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/// <param name="pos"></param>
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void UpdateAttachmentPosition(IClientAPI client, SceneObjectGroup sog, Vector3 pos);
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}
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}
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