mirror of
https://github.com/opensim/opensim.git
synced 2026-08-11 03:45:35 +08:00
updated Build/project files to include the new projects and new files.
Improved the enable neighbours code (Simclient thread should no longer sleep for 3 seconds for each neighbour).
This commit is contained in:
@@ -187,6 +187,9 @@
|
||||
<Compile Include="world\Primitive2.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="world\SceneObject.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="world\World.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
|
||||
@@ -1,79 +1,80 @@
|
||||
<?xml version="1.0" ?>
|
||||
<project name="OpenSim.RegionServer" default="build">
|
||||
<target name="build">
|
||||
<echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
|
||||
<mkdir dir="${project::get-base-directory()}/${build.dir}" />
|
||||
<copy todir="${project::get-base-directory()}/${build.dir}">
|
||||
<fileset basedir="${project::get-base-directory()}">
|
||||
</fileset>
|
||||
</copy>
|
||||
<csc target="library" debug="${build.debug}" unsafe="False" define="TRACE" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
|
||||
<resources prefix="OpenSim.RegionServer" dynamicprefix="true" >
|
||||
</resources>
|
||||
<sources failonempty="true">
|
||||
<include name="AgentAssetUpload.cs" />
|
||||
<include name="Grid.cs" />
|
||||
<include name="OpenSimMain.cs" />
|
||||
<include name="OpenSimNetworkHandler.cs" />
|
||||
<include name="PacketServer.cs" />
|
||||
<include name="QueItem.cs" />
|
||||
<include name="RegionInfo.cs" />
|
||||
<include name="SimClient.cs" />
|
||||
<include name="VersionInfo.cs" />
|
||||
<include name="Assets/AssetCache.cs" />
|
||||
<include name="Assets/InventoryCache.cs" />
|
||||
<include name="CAPS/AdminWebFront.cs" />
|
||||
<include name="types/Mesh.cs" />
|
||||
<include name="types/Triangle.cs" />
|
||||
<include name="world/Avatar.cs" />
|
||||
<include name="world/AvatarAnimations.cs" />
|
||||
<include name="world/AvatarClient.cs" />
|
||||
<include name="world/AvatarUpdate.cs" />
|
||||
<include name="world/Entity.cs" />
|
||||
<include name="world/Primitive.cs" />
|
||||
<include name="world/Primitive2.cs" />
|
||||
<include name="world/World.cs" />
|
||||
<include name="world/WorldPacketHandlers.cs" />
|
||||
<include name="world/WorldScripting.cs" />
|
||||
<include name="world/scripting/IScriptContext.cs" />
|
||||
<include name="world/scripting/IScriptEntity.cs" />
|
||||
<include name="world/scripting/IScriptHandler.cs" />
|
||||
<include name="world/scripting/Script.cs" />
|
||||
<include name="world/scripting/ScriptFactory.cs" />
|
||||
<include name="world/scripting/Scripts/FollowRandomAvatar.cs" />
|
||||
</sources>
|
||||
<references basedir="${project::get-base-directory()}">
|
||||
<lib>
|
||||
<include name="${project::get-base-directory()}" />
|
||||
<include name="${project::get-base-directory()}/${build.dir}" />
|
||||
</lib>
|
||||
<include name="System.dll" />
|
||||
<include name="System.Xml.dll" />
|
||||
<include name="../bin/libsecondlife.dll" />
|
||||
<include name="../bin/Axiom.MathLib.dll" />
|
||||
<include name="../bin/Db4objects.Db4o.dll" />
|
||||
<include name="../bin/OpenSim.Terrain.BasicTerrain.dll" />
|
||||
<include name="../bin/OpenSim.Framework.dll" />
|
||||
<include name="../bin/OpenSim.Framework.Console.dll" />
|
||||
<include name="../bin/OpenSim.GenericConfig.Xml.dll" />
|
||||
<include name="../bin/OpenSim.Physics.Manager.dll" />
|
||||
<include name="../bin/OpenSim.Servers.dll" />
|
||||
<include name="../bin/XMLRPC.dll" />
|
||||
</references>
|
||||
</csc>
|
||||
<echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../bin/" />
|
||||
<mkdir dir="${project::get-base-directory()}/../bin/"/>
|
||||
<copy todir="${project::get-base-directory()}/../bin/">
|
||||
<fileset basedir="${project::get-base-directory()}/${build.dir}/" >
|
||||
<include name="*.dll"/>
|
||||
<include name="*.exe"/>
|
||||
</fileset>
|
||||
</copy>
|
||||
</target>
|
||||
<target name="clean">
|
||||
<delete dir="${bin.dir}" failonerror="false" />
|
||||
<delete dir="${obj.dir}" failonerror="false" />
|
||||
</target>
|
||||
<target name="doc" description="Creates documentation.">
|
||||
</target>
|
||||
</project>
|
||||
<?xml version="1.0" ?>
|
||||
<project name="OpenSim.RegionServer" default="build">
|
||||
<target name="build">
|
||||
<echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
|
||||
<mkdir dir="${project::get-base-directory()}/${build.dir}" />
|
||||
<copy todir="${project::get-base-directory()}/${build.dir}">
|
||||
<fileset basedir="${project::get-base-directory()}">
|
||||
</fileset>
|
||||
</copy>
|
||||
<csc target="library" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
|
||||
<resources prefix="OpenSim.RegionServer" dynamicprefix="true" >
|
||||
</resources>
|
||||
<sources failonempty="true">
|
||||
<include name="AgentAssetUpload.cs" />
|
||||
<include name="Grid.cs" />
|
||||
<include name="OpenSimMain.cs" />
|
||||
<include name="OpenSimNetworkHandler.cs" />
|
||||
<include name="PacketServer.cs" />
|
||||
<include name="QueItem.cs" />
|
||||
<include name="RegionInfo.cs" />
|
||||
<include name="SimClient.cs" />
|
||||
<include name="VersionInfo.cs" />
|
||||
<include name="Assets/AssetCache.cs" />
|
||||
<include name="Assets/InventoryCache.cs" />
|
||||
<include name="CAPS/AdminWebFront.cs" />
|
||||
<include name="types/Mesh.cs" />
|
||||
<include name="types/Triangle.cs" />
|
||||
<include name="world/Avatar.cs" />
|
||||
<include name="world/AvatarAnimations.cs" />
|
||||
<include name="world/AvatarClient.cs" />
|
||||
<include name="world/AvatarUpdate.cs" />
|
||||
<include name="world/Entity.cs" />
|
||||
<include name="world/Primitive.cs" />
|
||||
<include name="world/Primitive2.cs" />
|
||||
<include name="world/SceneObject.cs" />
|
||||
<include name="world/World.cs" />
|
||||
<include name="world/WorldPacketHandlers.cs" />
|
||||
<include name="world/WorldScripting.cs" />
|
||||
<include name="world/scripting/IScriptContext.cs" />
|
||||
<include name="world/scripting/IScriptEntity.cs" />
|
||||
<include name="world/scripting/IScriptHandler.cs" />
|
||||
<include name="world/scripting/Script.cs" />
|
||||
<include name="world/scripting/ScriptFactory.cs" />
|
||||
<include name="world/scripting/Scripts/FollowRandomAvatar.cs" />
|
||||
</sources>
|
||||
<references basedir="${project::get-base-directory()}">
|
||||
<lib>
|
||||
<include name="${project::get-base-directory()}" />
|
||||
<include name="${project::get-base-directory()}/${build.dir}" />
|
||||
</lib>
|
||||
<include name="System.dll" />
|
||||
<include name="System.Xml.dll" />
|
||||
<include name="../bin/libsecondlife.dll" />
|
||||
<include name="../bin/Axiom.MathLib.dll" />
|
||||
<include name="../bin/Db4objects.Db4o.dll" />
|
||||
<include name="../bin/OpenSim.Terrain.BasicTerrain.dll" />
|
||||
<include name="../bin/OpenSim.Framework.dll" />
|
||||
<include name="../bin/OpenSim.Framework.Console.dll" />
|
||||
<include name="../bin/OpenSim.GenericConfig.Xml.dll" />
|
||||
<include name="../bin/OpenSim.Physics.Manager.dll" />
|
||||
<include name="../bin/OpenSim.Servers.dll" />
|
||||
<include name="../bin/XMLRPC.dll" />
|
||||
</references>
|
||||
</csc>
|
||||
<echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../bin/" />
|
||||
<mkdir dir="${project::get-base-directory()}/../bin/"/>
|
||||
<copy todir="${project::get-base-directory()}/../bin/">
|
||||
<fileset basedir="${project::get-base-directory()}/${build.dir}/" >
|
||||
<include name="*.dll"/>
|
||||
<include name="*.exe"/>
|
||||
</fileset>
|
||||
</copy>
|
||||
</target>
|
||||
<target name="clean">
|
||||
<delete dir="${bin.dir}" failonerror="false" />
|
||||
<delete dir="${obj.dir}" failonerror="false" />
|
||||
</target>
|
||||
<target name="doc" description="Creates documentation.">
|
||||
</target>
|
||||
</project>
|
||||
|
||||
@@ -1236,6 +1236,7 @@ namespace OpenSim
|
||||
ArrayList SendParams;
|
||||
XmlRpcRequest GridReq;
|
||||
XmlRpcResponse GridResp;
|
||||
List<Packet> enablePackets = new List<Packet>();
|
||||
foreach (Hashtable neighbour in ((RemoteGridBase)this.m_gridServer).neighbours)
|
||||
{
|
||||
Console.WriteLine( "http://" + neighbour["sim_ip"] + ":" + neighbour["sim_port"]);
|
||||
@@ -1262,9 +1263,14 @@ namespace OpenSim
|
||||
enablesimpacket.SimulatorInfo.IP += (uint)byteIP[1] << 8;
|
||||
enablesimpacket.SimulatorInfo.IP += (uint)byteIP[0];
|
||||
enablesimpacket.SimulatorInfo.Port = (ushort)Convert.ToInt32(neighbour["sim_port"]);
|
||||
Thread.Sleep(3000);
|
||||
this.OutPacket(enablesimpacket);
|
||||
enablePackets.Add(enablesimpacket);
|
||||
}
|
||||
Thread.Sleep(3000);
|
||||
foreach (Packet enable in enablePackets)
|
||||
{
|
||||
this.OutPacket(enable);
|
||||
}
|
||||
enablePackets.Clear();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
17
OpenSim.RegionServer/world/SceneObject.cs
Normal file
17
OpenSim.RegionServer/world/SceneObject.cs
Normal file
@@ -0,0 +1,17 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
using OpenSim.types;
|
||||
using libsecondlife;
|
||||
using libsecondlife.Packets;
|
||||
using OpenSim.Framework.Interfaces;
|
||||
using OpenSim.Physics.Manager;
|
||||
using OpenSim.Framework.Types;
|
||||
using OpenSim.Framework.Inventory;
|
||||
|
||||
namespace OpenSim.world
|
||||
{
|
||||
public class SceneObject : Entity
|
||||
{
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user